初始化提交
This commit is contained in:
		
							
								
								
									
										19
									
								
								Plugins/slua_unreal/External/luasocket/select.h
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								Plugins/slua_unreal/External/luasocket/select.h
									
									
									
									
										vendored
									
									
										Normal file
									
								
							| @ -0,0 +1,19 @@ | ||||
| #ifndef SELECT_H | ||||
| #define SELECT_H | ||||
| /*=========================================================================*\ | ||||
| * Select implementation | ||||
| * LuaSocket toolkit | ||||
| * | ||||
| * Each object that can be passed to the select function has to export  | ||||
| * method getfd() which returns the descriptor to be passed to the | ||||
| * underlying select function. Another method, dirty(), should return  | ||||
| * true if there is data ready for reading (required for buffered input). | ||||
| \*=========================================================================*/ | ||||
|  | ||||
| namespace NS_SLUA {     | ||||
|  | ||||
| int select_open(lua_State *L); | ||||
|  | ||||
| } // end NS_SLUA | ||||
|  | ||||
| #endif /* SELECT_H */ | ||||
		Reference in New Issue
	
	Block a user