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							| @ -0,0 +1,37 @@ | ||||
| #ifndef EXCEPT_H | ||||
| #define EXCEPT_H | ||||
| /*=========================================================================*\ | ||||
| * Exception control | ||||
| * LuaSocket toolkit (but completely independent from other modules) | ||||
| * | ||||
| * This provides support for simple exceptions in Lua. During the | ||||
| * development of the HTTP/FTP/SMTP support, it became aparent that | ||||
| * error checking was taking a substantial amount of the coding. These | ||||
| * function greatly simplify the task of checking errors. | ||||
| * | ||||
| * The main idea is that functions should return nil as its first return | ||||
| * value when it finds an error, and return an error message (or value) | ||||
| * following nil. In case of success, as long as the first value is not nil, | ||||
| * the other values don't matter. | ||||
| * | ||||
| * The idea is to nest function calls with the "try" function. This function | ||||
| * checks the first value, and calls "error" on the second if the first is | ||||
| * nil. Otherwise, it returns all values it received.  | ||||
| * | ||||
| * The protect function returns a new function that behaves exactly like the | ||||
| * function it receives, but the new function doesn't throw exceptions: it | ||||
| * returns nil followed by the error message instead. | ||||
| * | ||||
| * With these two function, it's easy to write functions that throw | ||||
| * exceptions on error, but that don't interrupt the user script.  | ||||
| \*=========================================================================*/ | ||||
|  | ||||
| #include "lua.h" | ||||
|  | ||||
| namespace NS_SLUA {     | ||||
|  | ||||
| int except_open(lua_State *L); | ||||
|  | ||||
| } // end NS_SLUA | ||||
|  | ||||
| #endif | ||||
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