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								Plugins/slua_unreal/External/lua/lvm.h
									
									
									
									
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							| @ -0,0 +1,114 @@ | ||||
| /* | ||||
| ** $Id: lvm.h,v 2.41 2016/12/22 13:08:50 roberto Exp $ | ||||
| ** Lua virtual machine | ||||
| ** See Copyright Notice in lua.h | ||||
| */ | ||||
|  | ||||
| #ifndef lvm_h | ||||
| #define lvm_h | ||||
|  | ||||
|  | ||||
| #include "ldo.h" | ||||
| #include "lobject.h" | ||||
| #include "ltm.h" | ||||
|  | ||||
| #if !defined(LUA_NOCVTN2S) | ||||
| #define cvt2str(o)	ttisnumber(o) | ||||
| #else | ||||
| #define cvt2str(o)	0	/* no conversion from numbers to strings */ | ||||
| #endif | ||||
|  | ||||
|  | ||||
| #if !defined(LUA_NOCVTS2N) | ||||
| #define cvt2num(o)	ttisstring(o) | ||||
| #else | ||||
| #define cvt2num(o)	0	/* no conversion from strings to numbers */ | ||||
| #endif | ||||
|  | ||||
|  | ||||
| /* | ||||
| ** You can define LUA_FLOORN2I if you want to convert floats to integers | ||||
| ** by flooring them (instead of raising an error if they are not | ||||
| ** integral values) | ||||
| */ | ||||
| #if !defined(LUA_FLOORN2I) | ||||
| #define LUA_FLOORN2I		0 | ||||
| #endif | ||||
|  | ||||
|  | ||||
| #define tonumber(o,n) \ | ||||
| 	(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n)) | ||||
|  | ||||
| #define tointeger(o,i) \ | ||||
|     (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I)) | ||||
|  | ||||
| #define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2)) | ||||
|  | ||||
| #define luaV_rawequalobj(t1,t2)		luaV_equalobj(NULL,t1,t2) | ||||
|  | ||||
|  | ||||
| /* | ||||
| ** fast track for 'gettable': if 't' is a table and 't[k]' is not nil, | ||||
| ** return 1 with 'slot' pointing to 't[k]' (final result).  Otherwise, | ||||
| ** return 0 (meaning it will have to check metamethod) with 'slot' | ||||
| ** pointing to a nil 't[k]' (if 't' is a table) or NULL (otherwise). | ||||
| ** 'f' is the raw get function to use. | ||||
| */ | ||||
| #define luaV_fastget(L,t,k,slot,f) \ | ||||
|   (!ttistable(t)  \ | ||||
|    ? (slot = NULL, 0)  /* not a table; 'slot' is NULL and result is 0 */  \ | ||||
|    : (slot = f(hvalue(t), k),  /* else, do raw access */  \ | ||||
|       !ttisnil(slot)))  /* result not nil? */ | ||||
|  | ||||
| /* | ||||
| ** standard implementation for 'gettable' | ||||
| */ | ||||
| #define luaV_gettable(L,t,k,v) { const TValue *slot; \ | ||||
|   if (luaV_fastget(L,t,k,slot,luaH_get)) { setobj2s(L, v, slot); } \ | ||||
|   else luaV_finishget(L,t,k,v,slot); } | ||||
|  | ||||
|  | ||||
| /* | ||||
| ** Fast track for set table. If 't' is a table and 't[k]' is not nil, | ||||
| ** call GC barrier, do a raw 't[k]=v', and return true; otherwise, | ||||
| ** return false with 'slot' equal to NULL (if 't' is not a table) or | ||||
| ** 'nil'. (This is needed by 'luaV_finishget'.) Note that, if the macro | ||||
| ** returns true, there is no need to 'invalidateTMcache', because the | ||||
| ** call is not creating a new entry. | ||||
| */ | ||||
| #define luaV_fastset(L,t,k,slot,f,v) \ | ||||
|   (!ttistable(t) \ | ||||
|    ? (slot = NULL, 0) \ | ||||
|    : (slot = f(hvalue(t), k), \ | ||||
|      ttisnil(slot) ? 0 \ | ||||
|      : (luaC_barrierback(L, hvalue(t), v), \ | ||||
|         setobj2t(L, cast(TValue *,slot), v), \ | ||||
|         1))) | ||||
|  | ||||
|  | ||||
| #define luaV_settable(L,t,k,v) { const TValue *slot; \ | ||||
|   if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \ | ||||
|     luaV_finishset(L,t,k,v,slot); } | ||||
|  | ||||
| namespace NS_SLUA { | ||||
|  | ||||
| LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2); | ||||
| LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); | ||||
| LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); | ||||
| LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n); | ||||
| LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode); | ||||
| LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key, | ||||
|                                StkId val, const TValue *slot); | ||||
| LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key, | ||||
|                                StkId val, const TValue *slot); | ||||
| LUAI_FUNC void luaV_finishOp (lua_State *L); | ||||
| LUAI_FUNC void luaV_execute (lua_State *L); | ||||
| LUAI_FUNC void luaV_concat (lua_State *L, int total); | ||||
| LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y); | ||||
| LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y); | ||||
| LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y); | ||||
| LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); | ||||
|  | ||||
| } // end NS_SLUA | ||||
|  | ||||
| #endif | ||||
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