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								Plugins/slua_unreal/External/lua/ltable.h
									
									
									
									
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							| @ -0,0 +1,68 @@ | ||||
| /* | ||||
| ** $Id: ltable.h,v 2.23 2016/12/22 13:08:50 roberto Exp $ | ||||
| ** Lua tables (hash) | ||||
| ** See Copyright Notice in lua.h | ||||
| */ | ||||
|  | ||||
| #ifndef ltable_h | ||||
| #define ltable_h | ||||
|  | ||||
| #include "lobject.h" | ||||
|  | ||||
| namespace NS_SLUA { | ||||
|  | ||||
| #define gnode(t,i)	(&(t)->node[i]) | ||||
| #define gval(n)		(&(n)->i_val) | ||||
| #define gnext(n)	((n)->i_key.nk.next) | ||||
|  | ||||
|  | ||||
| /* 'const' to avoid wrong writings that can mess up field 'next' */ | ||||
| #define gkey(n)		cast(const TValue*, (&(n)->i_key.tvk)) | ||||
|  | ||||
| /* | ||||
| ** writable version of 'gkey'; allows updates to individual fields, | ||||
| ** but not to the whole (which has incompatible type) | ||||
| */ | ||||
| #define wgkey(n)		(&(n)->i_key.nk) | ||||
|  | ||||
| #define invalidateTMcache(t)	((t)->flags = 0) | ||||
|  | ||||
|  | ||||
| /* true when 't' is using 'dummynode' as its hash part */ | ||||
| #define isdummy(t)		((t)->lastfree == NULL) | ||||
|  | ||||
|  | ||||
| /* allocated size for hash nodes */ | ||||
| #define allocsizenode(t)	(isdummy(t) ? 0 : sizenode(t)) | ||||
|  | ||||
|  | ||||
| /* returns the key, given the value of a table entry */ | ||||
| #define keyfromval(v) \ | ||||
|   (gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val)))) | ||||
|  | ||||
|  | ||||
| LUAI_FUNC const TValue *luaH_getint (Table *t, lua_Integer key); | ||||
| LUAI_FUNC void luaH_setint (lua_State *L, Table *t, lua_Integer key, | ||||
|                                                     TValue *value); | ||||
| LUAI_FUNC const TValue *luaH_getshortstr (Table *t, TString *key); | ||||
| LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key); | ||||
| LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key); | ||||
| LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key); | ||||
| LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key); | ||||
| LUAI_FUNC Table *luaH_new (lua_State *L); | ||||
| LUAI_FUNC void luaH_resize (lua_State *L, Table *t, unsigned int nasize, | ||||
|                                                     unsigned int nhsize); | ||||
| LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, unsigned int nasize); | ||||
| LUAI_FUNC void luaH_free (lua_State *L, Table *t); | ||||
| LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key); | ||||
| LUAI_FUNC int luaH_getn (Table *t); | ||||
|  | ||||
|  | ||||
| #if defined(LUA_DEBUG) | ||||
| LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key); | ||||
| LUAI_FUNC int luaH_isdummy (const Table *t); | ||||
| #endif | ||||
|  | ||||
| } // end NS_SLUA | ||||
|  | ||||
| #endif | ||||
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