初始化提交
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222
Content/Lua/Debugger/debugger_lib/libpdebug.h
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222
Content/Lua/Debugger/debugger_lib/libpdebug.h
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#ifndef LIBPDEBUG_H
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#define LIBPDEBUG_H
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//1.使用源码编译,要打开宏USE_SOURCE_CODE. win下要设置LUA_INTEGER和lua版本号
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#define LUA_DEBUGGER_NAME "LuaPanda" //debugger's name in LuaDebug.lua
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#define HOOK_LIB_VERSION "3.2.0" //lib version
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//#define USE_SOURCE_CODE //using source code to build
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#if !defined(USE_SOURCE_CODE) && defined(_WIN32)
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#define LUA_INTEGER long long //set LUA_INTEGER. In 501 is ptrdiff_t. 503 can set longlong(64bit) or int(32bit)
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#define LUA_VERSION_NUM 503 //lua version used by WIN32 build lib. eg. 501,503
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#endif
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//setting end
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#if !defined(USE_SOURCE_CODE) && defined(_WIN32)
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#include <Windows.h>
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#include <Tlhelp32.h>
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#else
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//2.如果lua源码是C++形式,注释掉下面extern "C"
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extern "C"{
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#include "lua.h"
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#include "lualib.h"
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#include "lauxlib.h"
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#include "luaconf.h"
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}
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#endif
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//3.如果lua代码在命名空间中,要设置用户命名空间. 防止找不到lua方法
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//using namespace slua;
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#ifdef USE_SOURCE_CODE
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extern "C" void pdebug_init(lua_State* L);
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#endif
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#if !defined(USE_SOURCE_CODE) && defined(_WIN32)
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/*
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** Lua - An Extensible Extension Language
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** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
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** See Copyright Notice at the end of this file
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*/
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#if LUA_VERSION_NUM == 501
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#define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, (s))
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#endif
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#define LUA_TNONE (-1)
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#define LUA_TNIL 0
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#define LUA_TBOOLEAN 1
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#define LUA_TLIGHTUSERDATA 2
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#define LUA_TNUMBER 3
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#define LUA_TSTRING 4
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#define LUA_TTABLE 5
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#define LUA_TFUNCTION 6
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#define LUA_TUSERDATA 7
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#define LUA_TTHREAD 8
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#define LUA_NUMBER double
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#define LUA_REGISTRYINDEX (-10000)
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#define LUA_ENVIRONINDEX (-10001)
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#define LUA_GLOBALSINDEX (-10002)
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#define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
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#define LUA_IDSIZE 60
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#define LUA_HOOKCALL 0
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#define LUA_HOOKRET 1
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#define LUA_HOOKLINE 2
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#define LUA_HOOKCOUNT 3
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#define LUA_HOOKTAILRET 4
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#define LUA_MASKCALL (1 << LUA_HOOKCALL)
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#define LUA_MASKRET (1 << LUA_HOOKRET)
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#define LUA_MASKLINE (1 << LUA_HOOKLINE)
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#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
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#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
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#define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
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#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
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#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
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#define lua_pop(L,n) lua_settop(L, -(n)-1)
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#define lua_newtable(L) lua_createtable(L, 0, 0)
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struct lua_State;
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struct lua_Debug {
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int event;
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const char *name; /* (n) */
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const char *namewhat; /* (n) `global', `local', `field', `method' */
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const char *what; /* (S) `Lua', `C', `main', `tail' */
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const char *source; /* (S) */
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int currentline; /* (l) */
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int nups; /* (u) number of upvalues */
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int linedefined; /* (S) */
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int lastlinedefined; /* (S) */
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char short_src[LUA_IDSIZE]; /* (S) */
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/* private part */
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int i_ci; /* active function */
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};
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typedef LUA_INTEGER lua_Integer;
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typedef LUA_NUMBER lua_Number;
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typedef int (*lua_CFunction) (lua_State *L);
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typedef struct luaL_Reg {
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const char *name;
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lua_CFunction func;
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} luaL_Reg;
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#define LUA_KCONTEXT ptrdiff_t
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typedef LUA_KCONTEXT lua_KContext;
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//lua function
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typedef lua_Integer(*luaDLL_checkinteger) (lua_State *L, int numArg);
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typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
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typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
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typedef const lua_Number *(*luaDLL_version)(lua_State *L);
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typedef void (*luaLDLL_register)(lua_State *L, const char *libname, const luaL_Reg *l);
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typedef int (*luaDLL_gettop)(lua_State *L);
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typedef const char *(*luaDLL_pushstring)(lua_State *L, const char *s);
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typedef int (*luaDLL_settop)(lua_State *L, int idx);
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typedef int (*luaDLL_tointeger)(lua_State *L, int idx);
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typedef int (*luaDLL_next)(lua_State *L, int idx);
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typedef int (*luaDLL_pcall)(lua_State *L, int nargs, int nresults, int errfunc);
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typedef void (*luaDLL_pushnil)(lua_State *L);
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typedef void (*luaDLL_getfield)(lua_State *L, int idx, const char *k);
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typedef int (*luaDLL_getinfo)(lua_State *L, const char *what, void *ar);
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typedef void (*luaDLL_pushinteger) (lua_State *L, lua_Integer n);
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#if LUA_VERSION_NUM == 501
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typedef int(*luaDLL_sethook)(lua_State *L, void* func, int mask, int count);
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#else
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typedef void (*luaDLL_sethook)(lua_State *L, lua_Hook f, int mask, int count);
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#endif
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typedef void (*luaDLL_pushnumber)(lua_State *L, lua_Number n);
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typedef lua_Number (*luaDLL_checknumber)(lua_State *L, int narg);
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typedef const char *(*luaDLL_checklstring)(lua_State *L, int narg, size_t *len);
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typedef const char *(*luaDLL_tolstring)(lua_State *L, int idx, size_t *len);
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typedef int (*luaDLL_type)(lua_State *L, int idx);
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//5.3
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typedef void (*luaDLL_createtable)(lua_State *L, int narray, int nrec);
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typedef void (*luaDLL_setfuncs)(lua_State *L, const luaL_Reg *l, int nup);
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typedef lua_Integer(*luaDLL_tointegerx)(lua_State *L, int idx, int *pisnum);
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typedef int (*luaDLL_getglobal)(lua_State *L, const char *name);
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typedef int (*luaDLL_pcallk)(lua_State *L, int nargs, int nresults, int msgh, lua_KContext ctx, lua_KFunction k);
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typedef int (*luaDLL_toboolean)(lua_State *L, int index);
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luaDLL_checkinteger luaL_checkinteger;
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luaDLL_version lua_version;
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luaDLL_gettop lua_gettop;
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luaDLL_pushstring lua_pushstring;
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luaLDLL_register luaL_register;
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luaDLL_settop lua_settop;
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luaDLL_pcall lua_pcall;
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luaDLL_pushnumber lua_pushnumber;
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luaDLL_checklstring luaL_checklstring;
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luaDLL_tointeger lua_tointeger;
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luaDLL_pushnil lua_pushnil;
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luaDLL_getfield lua_getfield;
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luaDLL_next lua_next;
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luaDLL_getinfo lua_getinfo;
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luaDLL_sethook lua_sethook;
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luaDLL_checknumber luaL_checknumber;
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luaDLL_type lua_type;
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luaDLL_tolstring lua_tolstring;
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luaDLL_pushinteger lua_pushinteger;
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luaDLL_toboolean lua_toboolean;
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//
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HMODULE hInstLibrary;
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//slua-ue header
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#if LUA_VERSION_NUM > 501
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//5.3
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luaDLL_createtable lua_createtable;
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luaDLL_setfuncs luaL_setfuncs;
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luaDLL_tointegerx lua_tointegerx;
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luaDLL_getglobal lua_getglobal;
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luaDLL_pcallk lua_pcallk;
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#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
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#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL);
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#define PURE_API =0
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namespace slua {
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struct LuaInterface {
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virtual const lua_Number *lua_version(lua_State *L) PURE_API;
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virtual const char *lua_pushstring(lua_State *L, const char *s) PURE_API;
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virtual int lua_gettop(lua_State *L) PURE_API;
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virtual void lua_settop(lua_State *L, int index) PURE_API;
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virtual int lua_pcallk(lua_State *L, int nargs, int nresults, int msgh, lua_KContext ctx, lua_KFunction k) PURE_API;
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virtual void lua_pushnumber(lua_State *L, lua_Number n) PURE_API;
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virtual const char *luaL_checklstring(lua_State *L, int arg, size_t *l) PURE_API;
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virtual const char *lua_tolstring(lua_State *L, int index, size_t *len) PURE_API;
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virtual int lua_type(lua_State *L, int index) PURE_API;
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virtual lua_Integer lua_tointegerx(lua_State *L, int index, int *isnum) PURE_API;
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virtual void lua_pushnil(lua_State *L) PURE_API;
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virtual int lua_getfield(lua_State *L, int index, const char *k) PURE_API;
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virtual int lua_next(lua_State *L, int index) PURE_API;
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virtual int lua_getinfo(lua_State *L, const char *what, lua_Debug *ar) PURE_API;
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virtual void lua_sethook(lua_State *L, lua_Hook f, int mask, int count) PURE_API;
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virtual lua_Number luaL_checknumber(lua_State *L, int arg) PURE_API;
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virtual void lua_createtable(lua_State *L, int narr, int nrec) PURE_API;
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virtual void luaL_setfuncs(lua_State *L, const luaL_Reg *l, int nup) PURE_API;
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virtual int lua_getglobal(lua_State *L, const char *name) PURE_API;
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virtual int lua_toboolean(lua_State *L, int index) PURE_API;
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};
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}
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typedef slua::LuaInterface* (*dll_GetLuaInterface)();
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dll_GetLuaInterface getInter;
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#endif //LUA_VERSION_NUM > 501
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#endif //_WIN32
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#endif //LIBPDEBUG_H
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/******************************************************************************
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* Copyright (C) 1994-2008 Lua.org, PUC-Rio. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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******************************************************************************/
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