联机版实现,先备份
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		| @ -33,7 +33,7 @@ public: | ||||
| 	static UClass* GetGameUIClass(const FString& ClassName); | ||||
|  | ||||
| 	UFUNCTION(BlueprintPure) | ||||
| 	static UWorld* K2_GetWorld(UObject* obj); | ||||
| 	static UWorld* K2_GetWorld(const UObject* obj); | ||||
|  | ||||
| 	UFUNCTION(BlueprintPure) | ||||
| 	static bool GetLevelBaseConfig(const FName& RowName, FBusyLevelBaseConfig& RowData); | ||||
|  | ||||
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