开始开发大厅烹饪功能
This commit is contained in:
		
							
								
								
									
										42
									
								
								Content/Lua/HomeLand/UI/Hearth/Widgets/CookingSlot.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										42
									
								
								Content/Lua/HomeLand/UI/Hearth/Widgets/CookingSlot.lua
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,42 @@ | ||||
| local CookingSlot = {} | ||||
| local Emitter = require("Utils.Emitter") | ||||
| local ESlateVisibility = import("ESlateVisibility") | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
| function CookingSlot:ctor() | ||||
|     self.cook_item = nil | ||||
| end | ||||
|  | ||||
| function CookingSlot:OnInitialized() | ||||
|     self.MainBtn.OnClicked:Add(function() | ||||
|         Emitter.EmitEvent("cook_slot_clicked", self) | ||||
|     end) | ||||
| end | ||||
|  | ||||
| function CookingSlot:SetCookMaterial(cook_item) | ||||
|     self.cook_item = cook_item | ||||
|     self:RefreshDisplay() | ||||
| end | ||||
|  | ||||
| function CookingSlot:SetEmpty() | ||||
|     self.CookingMaterialImg:SetVisibility(ESlateVisibility.Collapsed) | ||||
| end | ||||
|  | ||||
| function CookingSlot:RefreshDisplay() | ||||
|     self:SetEmpty() | ||||
|     if self.cook_item then | ||||
|         self.CookingMaterialImg:SetVisibility(ESlateVisibility.SelfHitTestInvisible) | ||||
|     end | ||||
| end | ||||
|  | ||||
| function CookingSlot:ConsumeMaterial() | ||||
|     -- if self.cook_item == nil then return end | ||||
|     local item = self.cook_item | ||||
|     self:SetCookMaterial(nil) | ||||
|     return item | ||||
| end | ||||
|  | ||||
|  | ||||
| return Class(nil, nil, CookingSlot) | ||||
		Reference in New Issue
	
	Block a user