狐狸接入

This commit is contained in:
2025-10-08 02:52:32 +08:00
parent 089e0a2b2c
commit 3f8c38b000
26 changed files with 250 additions and 36 deletions

View File

@ -5,8 +5,8 @@ function LevelRabbitRole:ctor()
end
function LevelRabbitRole:ReceiveBeginPlay()
self["SpineAnimationComponent"]:SetSkin("back/move");
self["SpineAnimationComponent"]:SetAnimation(0, "animation", true);
-- self["SpineAnimationComponent"]:SetSkin("back/move");
-- self["SpineAnimationComponent"]:SetAnimation(0, "animation", true);
end
@ -31,28 +31,28 @@ function LevelRabbitRole:UpdateMoveDirection(InDirection)
end
end
function LevelRabbitRole:OnDetachCamera()
print(self, "LevelRabbitRole.OnDetachCamera")
-- function LevelRabbitRole:OnDetachCamera()
-- print(self, "LevelRabbitRole.OnDetachCamera")
-- 禁用弹簧臂的附着
self["SpringArmComponent"].bEnableCameraRotationLag = true
self["SpringArmComponent"].CameraRotationLagSpeed = 0
-- 保持当前位置,停止跟随
self["SpringArmComponent"].bInheritPitch = true
self["SpringArmComponent"].bInheritYaw = true
self["SpringArmComponent"].bInheritRoll = true
-- -- 禁用弹簧臂的附着
-- self["SpringArmComponent"].bEnableCameraRotationLag = true
-- self["SpringArmComponent"].CameraRotationLagSpeed = 0
-- -- 保持当前位置,停止跟随
-- self["SpringArmComponent"].bInheritPitch = true
-- self["SpringArmComponent"].bInheritYaw = true
-- self["SpringArmComponent"].bInheritRoll = true
-- (Pitch=0.000000,Yaw=-90.000000,Roll=0.000000)
end
-- -- (Pitch=0.000000,Yaw=-90.000000,Roll=0.000000)
-- end
function LevelRabbitRole:OnReattachCamera()
print(self, "LevelRabbitRole.OnReattachCamera")
end
-- function LevelRabbitRole:OnReattachCamera()
-- print(self, "LevelRabbitRole.OnReattachCamera")
-- end
function LevelRabbitRole:OnMoveCamera(direction)
print(self, "LevelRabbitRole.OnMoveCamera", direction.X, direction.Y)
end
-- function LevelRabbitRole:OnMoveCamera(direction)
-- print(self, "LevelRabbitRole.OnMoveCamera", direction.X, direction.Y)
-- end
return Class(nil, nil, LevelRabbitRole)