阶段暂存
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12
Content/Lua/Level/LevelPlayerState.lua
Normal file
12
Content/Lua/Level/LevelPlayerState.lua
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local GameplayStatics = import("GameplayStatics")
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local LevelPlayerState = {}
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function LevelPlayerState:ReceiveBeginPlay()
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local pc = GameplayStatics.GetPlayerController(self, 0)
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local role = self:CreateRoleRoster(pc)
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print("LevelPlayerState:ReceiveBeginPlay", role, self:HasAuthority())
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pc:Possess(role)
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end
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return Class(nil, nil, LevelPlayerState)
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