787 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			787 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								** $Id: luaconf.h,v 1.259 2016/12/22 13:08:50 roberto Exp $
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								** Configuration file for Lua
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								** See Copyright Notice in lua.h
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								*/
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								#ifndef luaconf_h
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								#define luaconf_h
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								#include <limits.h>
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								#include <stddef.h>
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								/*
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								** ===================================================================
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								** Search for "@@" to find all configurable definitions.
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								** ===================================================================
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								*/
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								/*
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								** {====================================================================
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								** System Configuration: macros to adapt (if needed) Lua to some
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								** particular platform, for instance compiling it with 32-bit numbers or
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								** restricting it to C89.
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								** =====================================================================
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								*/
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								/*
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								@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You
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								** can also define LUA_32BITS in the make file, but changing here you
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								** ensure that all software connected to Lua will be compiled with the
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								** same configuration.
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								*/
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								/* #define LUA_32BITS */
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								/*
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								@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
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								** Define it if you want Lua to avoid the use of a few C99 features
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								** or Windows-specific features on Windows.
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								*/
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								/* #define LUA_USE_C89 */
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								/*
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								** By default, Lua on Windows use (some) specific Windows features
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								*/
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								#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
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								#define LUA_USE_WINDOWS  /* enable goodies for regular Windows */
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								#endif
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								#if defined(LUA_USE_WINDOWS)
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								#define LUA_DL_DLL	/* enable support for DLL */
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								#define LUA_USE_C89	/* broadly, Windows is C89 */
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								#endif
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								#if defined(LUA_USE_LINUX)
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								#define LUA_USE_POSIX
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								#define LUA_USE_DLOPEN		/* needs an extra library: -ldl */
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								#define LUA_USE_READLINE	/* needs some extra libraries */
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								#endif
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								#if defined(LUA_USE_MACOSX)
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								#define LUA_USE_POSIX
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								#define LUA_USE_DLOPEN		/* MacOS does not need -ldl */
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								#define LUA_USE_READLINE	/* needs an extra library: -lreadline */
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								#endif
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								/*
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								@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
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								** C89 ('long' and 'double'); Windows always has '__int64', so it does
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								** not need to use this case.
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								*/
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								#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
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								#define LUA_C89_NUMBERS
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								#endif
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								/*
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								@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'.
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								*/
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								/* avoid undefined shifts */
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								#if ((INT_MAX >> 15) >> 15) >= 1
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								#define LUAI_BITSINT	32
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								#else
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								/* 'int' always must have at least 16 bits */
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								#define LUAI_BITSINT	16
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								#endif
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								/*
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								@@ LUA_INT_TYPE defines the type for Lua integers.
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								@@ LUA_FLOAT_TYPE defines the type for Lua floats.
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								** Lua should work fine with any mix of these options (if supported
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								** by your C compiler). The usual configurations are 64-bit integers
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								** and 'double' (the default), 32-bit integers and 'float' (for
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								** restricted platforms), and 'long'/'double' (for C compilers not
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								** compliant with C99, which may not have support for 'long long').
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								*/
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								/* predefined options for LUA_INT_TYPE */
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								#define LUA_INT_INT		1
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								#define LUA_INT_LONG		2
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								#define LUA_INT_LONGLONG	3
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								/* predefined options for LUA_FLOAT_TYPE */
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								#define LUA_FLOAT_FLOAT		1
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								#define LUA_FLOAT_DOUBLE	2
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								#define LUA_FLOAT_LONGDOUBLE	3
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								#if defined(LUA_32BITS)		/* { */
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								/*
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								** 32-bit integers and 'float'
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								*/
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								#if LUAI_BITSINT >= 32  /* use 'int' if big enough */
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								#define LUA_INT_TYPE	LUA_INT_INT
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								#else  /* otherwise use 'long' */
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								#define LUA_INT_TYPE	LUA_INT_LONG
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								#endif
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								#define LUA_FLOAT_TYPE	LUA_FLOAT_FLOAT
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								#elif defined(LUA_C89_NUMBERS)	/* }{ */
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								/*
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								** largest types available for C89 ('long' and 'double')
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								*/
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								#define LUA_INT_TYPE	LUA_INT_LONG
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								#define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
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								#endif				/* } */
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								/*
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								** default configuration for 64-bit Lua ('long long' and 'double')
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								*/
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								#if !defined(LUA_INT_TYPE)
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								#define LUA_INT_TYPE	LUA_INT_LONGLONG
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								#endif
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								#if !defined(LUA_FLOAT_TYPE)
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								#define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
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								#endif
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								/* }================================================================== */
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								/*
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								** {==================================================================
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								** Configuration for Paths.
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								** ===================================================================
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								*/
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								/*
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								** LUA_PATH_SEP is the character that separates templates in a path.
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								** LUA_PATH_MARK is the string that marks the substitution points in a
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								** template.
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								** LUA_EXEC_DIR in a Windows path is replaced by the executable's
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								** directory.
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								*/
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								#define LUA_PATH_SEP            ";"
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								#define LUA_PATH_MARK           "?"
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								#define LUA_EXEC_DIR            "!"
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								/*
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								@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
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								** Lua libraries.
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								@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
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								** C libraries.
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								** CHANGE them if your machine has a non-conventional directory
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								** hierarchy or if you want to install your libraries in
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								** non-conventional directories.
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								*/
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								#define LUA_VDIR	LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
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								#if defined(_WIN32)	/* { */
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								/*
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								** In Windows, any exclamation mark ('!') in the path is replaced by the
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								** path of the directory of the executable file of the current process.
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								*/
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								#define LUA_LDIR	"!\\lua\\"
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								#define LUA_CDIR	"!\\"
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								#define LUA_SHRDIR	"!\\..\\share\\lua\\" LUA_VDIR "\\"
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								#define LUA_PATH_DEFAULT  \
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										LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
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										LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua;" \
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										LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
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										".\\?.lua;" ".\\?\\init.lua"
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								#define LUA_CPATH_DEFAULT \
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										LUA_CDIR"?.dll;" \
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										LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
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										LUA_CDIR"loadall.dll;" ".\\?.dll"
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								#else			/* }{ */
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								#define LUA_ROOT	"/usr/local/"
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								#define LUA_LDIR	LUA_ROOT "share/lua/" LUA_VDIR "/"
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								#define LUA_CDIR	LUA_ROOT "lib/lua/" LUA_VDIR "/"
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								#define LUA_PATH_DEFAULT  \
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										LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
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										LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua;" \
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										"./?.lua;" "./?/init.lua"
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								#define LUA_CPATH_DEFAULT \
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										LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
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								#endif			/* } */
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								/*
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								@@ LUA_DIRSEP is the directory separator (for submodules).
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								** CHANGE it if your machine does not use "/" as the directory separator
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								** and is not Windows. (On Windows Lua automatically uses "\".)
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								*/
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								#if defined(_WIN32)
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								#define LUA_DIRSEP	"\\"
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								#else
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								#define LUA_DIRSEP	"/"
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								#endif
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								/* }================================================================== */
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								 | 
							
								
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								/*
							 | 
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								** {==================================================================
							 | 
						||
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								 | 
							
								** Marks for exported symbols in the C code
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								** ===================================================================
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								 | 
							
								*/
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						||
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								 | 
							
								
							 | 
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								 | 
							
								/*
							 | 
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								@@ LUA_API is a mark for all core API functions.
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								@@ LUALIB_API is a mark for all auxiliary library functions.
							 | 
						||
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								 | 
							
								@@ LUAMOD_API is a mark for all standard library opening functions.
							 | 
						||
| 
								 | 
							
								** CHANGE them if you need to define those functions in some special way.
							 | 
						||
| 
								 | 
							
								** For instance, if you want to create one Windows DLL with the core and
							 | 
						||
| 
								 | 
							
								** the libraries, you may want to use the following definition (define
							 | 
						||
| 
								 | 
							
								** LUA_BUILD_AS_DLL to get it).
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if defined(LUA_BUILD_AS_DLL)	/* { */
							 | 
						||
| 
								 | 
							
								#if defined(LUA_CORE) || defined(LUA_LIB)	/* { */
							 | 
						||
| 
								 | 
							
								#define LUA_API __declspec(dllexport)
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						||
| 
								 | 
							
								#else						/* }{ */
							 | 
						||
| 
								 | 
							
								#define LUA_API __declspec(dllimport)
							 | 
						||
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								 | 
							
								#endif						/* } */
							 | 
						||
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								 | 
							
								
							 | 
						||
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								 | 
							
								#else				/* }{ */
							 | 
						||
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								 | 
							
								
							 | 
						||
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								 | 
							
								#define LUA_API		extern
							 | 
						||
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								 | 
							
								
							 | 
						||
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								 | 
							
								#endif				/* } */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
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								 | 
							
								#if defined(_WIN32)
							 | 
						||
| 
								 | 
							
								#undef LUA_API
							 | 
						||
| 
								 | 
							
								#define LUA_API extern "C" __declspec(dllexport)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* more often than not the libs go together with the core */
							 | 
						||
| 
								 | 
							
								#define LUALIB_API	LUA_API
							 | 
						||
| 
								 | 
							
								#define LUAMOD_API	LUALIB_API
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUAI_FUNC is a mark for all extern functions that are not to be
							 | 
						||
| 
								 | 
							
								** exported to outside modules.
							 | 
						||
| 
								 | 
							
								@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
							 | 
						||
| 
								 | 
							
								** that are not to be exported to outside modules (LUAI_DDEF for
							 | 
						||
| 
								 | 
							
								** definitions and LUAI_DDEC for declarations).
							 | 
						||
| 
								 | 
							
								** CHANGE them if you need to mark them in some special way. Elf/gcc
							 | 
						||
| 
								 | 
							
								** (versions 3.2 and later) mark them as "hidden" to optimize access
							 | 
						||
| 
								 | 
							
								** when Lua is compiled as a shared library. Not all elf targets support
							 | 
						||
| 
								 | 
							
								** this attribute. Unfortunately, gcc does not offer a way to check
							 | 
						||
| 
								 | 
							
								** whether the target offers that support, and those without support
							 | 
						||
| 
								 | 
							
								** give a warning about it. To avoid these warnings, change to the
							 | 
						||
| 
								 | 
							
								** default definition.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
							 | 
						||
| 
								 | 
							
								    defined(__ELF__)		/* { */
							 | 
						||
| 
								 | 
							
								#define LUAI_FUNC	__attribute__((visibility("hidden"))) extern
							 | 
						||
| 
								 | 
							
								#else				/* }{ */
							 | 
						||
| 
								 | 
							
								#define LUAI_FUNC	extern
							 | 
						||
| 
								 | 
							
								#endif				/* } */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUAI_DDEC	LUAI_FUNC
							 | 
						||
| 
								 | 
							
								#define LUAI_DDEF	/* empty */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* }================================================================== */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								** {==================================================================
							 | 
						||
| 
								 | 
							
								** Compatibility with previous versions
							 | 
						||
| 
								 | 
							
								** ===================================================================
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2.
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1.
							 | 
						||
| 
								 | 
							
								** You can define it to get all options, or change specific options
							 | 
						||
| 
								 | 
							
								** to fit your specific needs.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if defined(LUA_COMPAT_5_2)	/* { */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
							 | 
						||
| 
								 | 
							
								** functions in the mathematical library.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_MATHLIB
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_BITLIB
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_IPAIRS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
							 | 
						||
| 
								 | 
							
								** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
							 | 
						||
| 
								 | 
							
								** luaL_checkint, luaL_checklong, etc.)
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_APIINTCASTS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif				/* } */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#if defined(LUA_COMPAT_5_1)	/* { */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Incompatibilities from 5.2 -> 5.3 */
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_MATHLIB
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_APIINTCASTS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
							 | 
						||
| 
								 | 
							
								** You can replace it with 'table.unpack'.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_UNPACK
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
							 | 
						||
| 
								 | 
							
								** You can replace it with 'package.searchers'.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_LOADERS
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
							 | 
						||
| 
								 | 
							
								** You can call your C function directly (with light C functions).
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define lua_cpcall(L,f,u)  \
							 | 
						||
| 
								 | 
							
									(lua_pushcfunction(L, (f)), \
							 | 
						||
| 
								 | 
							
									 lua_pushlightuserdata(L,(u)), \
							 | 
						||
| 
								 | 
							
									 lua_pcall(L,1,0,0))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
							 | 
						||
| 
								 | 
							
								** You can rewrite 'log10(x)' as 'log(x, 10)'.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_LOG10
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
							 | 
						||
| 
								 | 
							
								** library. You can rewrite 'loadstring(s)' as 'load(s)'.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_LOADSTRING
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_MAXN
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ The following macros supply trivial compatibility for some
							 | 
						||
| 
								 | 
							
								** changes in the API. The macros themselves document how to
							 | 
						||
| 
								 | 
							
								** change your code to avoid using them.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define lua_strlen(L,i)		lua_rawlen(L, (i))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define lua_objlen(L,i)		lua_rawlen(L, (i))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define lua_equal(L,idx1,idx2)		lua_compare(L,(idx1),(idx2),LUA_OPEQ)
							 | 
						||
| 
								 | 
							
								#define lua_lessthan(L,idx1,idx2)	lua_compare(L,(idx1),(idx2),LUA_OPLT)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_MODULE controls compatibility with previous
							 | 
						||
| 
								 | 
							
								** module functions 'module' (Lua) and 'luaL_register' (C).
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_COMPAT_MODULE
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif				/* } */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a
							 | 
						||
| 
								 | 
							
								@@ a float mark ('.0').
							 | 
						||
| 
								 | 
							
								** This macro is not on by default even in compatibility mode,
							 | 
						||
| 
								 | 
							
								** because this is not really an incompatibility.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								/* #define LUA_COMPAT_FLOATSTRING */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* }================================================================== */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								** {==================================================================
							 | 
						||
| 
								 | 
							
								** Configuration for Numbers.
							 | 
						||
| 
								 | 
							
								** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
							 | 
						||
| 
								 | 
							
								** satisfy your needs.
							 | 
						||
| 
								 | 
							
								** ===================================================================
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_NUMBER is the floating-point type used by Lua.
							 | 
						||
| 
								 | 
							
								@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
							 | 
						||
| 
								 | 
							
								@@ over a floating number.
							 | 
						||
| 
								 | 
							
								@@ l_mathlim(x) corrects limit name 'x' to the proper float type
							 | 
						||
| 
								 | 
							
								** by prefixing it with one of FLT/DBL/LDBL.
							 | 
						||
| 
								 | 
							
								@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
							 | 
						||
| 
								 | 
							
								@@ LUA_NUMBER_FMT is the format for writing floats.
							 | 
						||
| 
								 | 
							
								@@ lua_number2str converts a float to a string.
							 | 
						||
| 
								 | 
							
								@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
							 | 
						||
| 
								 | 
							
								@@ l_floor takes the floor of a float.
							 | 
						||
| 
								 | 
							
								@@ lua_str2number converts a decimal numeric string to a number.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* The following definitions are good for most cases here */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define l_floor(x)		(l_mathop(floor)(x))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define lua_number2str(s,sz,n)  \
							 | 
						||
| 
								 | 
							
									l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ lua_numbertointeger converts a float number to an integer, or
							 | 
						||
| 
								 | 
							
								** returns 0 if float is not within the range of a lua_Integer.
							 | 
						||
| 
								 | 
							
								** (The range comparisons are tricky because of rounding. The tests
							 | 
						||
| 
								 | 
							
								** here assume a two-complement representation, where MININTEGER always
							 | 
						||
| 
								 | 
							
								** has an exact representation as a float; MAXINTEGER may not have one,
							 | 
						||
| 
								 | 
							
								** and therefore its conversion to float may have an ill-defined value.)
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define lua_numbertointeger(n,p) \
							 | 
						||
| 
								 | 
							
								  ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
							 | 
						||
| 
								 | 
							
								   (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
							 | 
						||
| 
								 | 
							
								      (*(p) = (LUA_INTEGER)(n), 1))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* now the variable definitions */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT		/* { single float */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_NUMBER	float
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define l_mathlim(n)		(FLT_##n)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUAI_UACNUMBER	double
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_NUMBER_FRMLEN	""
							 | 
						||
| 
								 | 
							
								#define LUA_NUMBER_FMT		"%.7g"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define l_mathop(op)		op##f
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define lua_str2number(s,p)	strtof((s), (p))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE	/* }{ long double */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_NUMBER	long double
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define l_mathlim(n)		(LDBL_##n)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUAI_UACNUMBER	long double
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_NUMBER_FRMLEN	"L"
							 | 
						||
| 
								 | 
							
								#define LUA_NUMBER_FMT		"%.19Lg"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define l_mathop(op)		op##l
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define lua_str2number(s,p)	strtold((s), (p))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE	/* }{ double */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_NUMBER	double
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define l_mathlim(n)		(DBL_##n)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUAI_UACNUMBER	double
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_NUMBER_FRMLEN	""
							 | 
						||
| 
								 | 
							
								#define LUA_NUMBER_FMT		"%.14g"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define l_mathop(op)		op
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define lua_str2number(s,p)	strtod((s), (p))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#else						/* }{ */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#error "numeric float type not defined"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif					/* } */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_INTEGER is the integer type used by Lua.
							 | 
						||
| 
								 | 
							
								**
							 | 
						||
| 
								 | 
							
								@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
							 | 
						||
| 
								 | 
							
								**
							 | 
						||
| 
								 | 
							
								@@ LUAI_UACINT is the result of a 'default argument promotion'
							 | 
						||
| 
								 | 
							
								@@ over a lUA_INTEGER.
							 | 
						||
| 
								 | 
							
								@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
							 | 
						||
| 
								 | 
							
								@@ LUA_INTEGER_FMT is the format for writing integers.
							 | 
						||
| 
								 | 
							
								@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
							 | 
						||
| 
								 | 
							
								@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
							 | 
						||
| 
								 | 
							
								@@ lua_integer2str converts an integer to a string.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* The following definitions are good for most cases here */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_INTEGER_FMT		"%" LUA_INTEGER_FRMLEN "d"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUAI_UACINT		LUA_INTEGER
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define lua_integer2str(s,sz,n)  \
							 | 
						||
| 
								 | 
							
									l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								** use LUAI_UACINT here to avoid problems with promotions (which
							 | 
						||
| 
								 | 
							
								** can turn a comparison between unsigneds into a signed comparison)
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_UNSIGNED		unsigned LUAI_UACINT
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* now the variable definitions */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#if LUA_INT_TYPE == LUA_INT_INT		/* { int */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_INTEGER		int
							 | 
						||
| 
								 | 
							
								#define LUA_INTEGER_FRMLEN	""
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_MAXINTEGER		INT_MAX
							 | 
						||
| 
								 | 
							
								#define LUA_MININTEGER		INT_MIN
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#elif LUA_INT_TYPE == LUA_INT_LONG	/* }{ long */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_INTEGER		long
							 | 
						||
| 
								 | 
							
								#define LUA_INTEGER_FRMLEN	"l"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_MAXINTEGER		LONG_MAX
							 | 
						||
| 
								 | 
							
								#define LUA_MININTEGER		LONG_MIN
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#elif LUA_INT_TYPE == LUA_INT_LONGLONG	/* }{ long long */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* use presence of macro LLONG_MAX as proxy for C99 compliance */
							 | 
						||
| 
								 | 
							
								#if defined(LLONG_MAX)		/* { */
							 | 
						||
| 
								 | 
							
								/* use ISO C99 stuff */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_INTEGER		long long
							 | 
						||
| 
								 | 
							
								#define LUA_INTEGER_FRMLEN	"ll"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_MAXINTEGER		LLONG_MAX
							 | 
						||
| 
								 | 
							
								#define LUA_MININTEGER		LLONG_MIN
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#elif defined(LUA_USE_WINDOWS) /* }{ */
							 | 
						||
| 
								 | 
							
								/* in Windows, can use specific Windows types */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_INTEGER		__int64
							 | 
						||
| 
								 | 
							
								#define LUA_INTEGER_FRMLEN	"I64"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define LUA_MAXINTEGER		_I64_MAX
							 | 
						||
| 
								 | 
							
								#define LUA_MININTEGER		_I64_MIN
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#else				/* }{ */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
							 | 
						||
| 
								 | 
							
								  or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif				/* } */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#else				/* }{ */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#error "numeric integer type not defined"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif				/* } */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* }================================================================== */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								** {==================================================================
							 | 
						||
| 
								 | 
							
								** Dependencies with C99 and other C details
							 | 
						||
| 
								 | 
							
								** ===================================================================
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
							 | 
						||
| 
								 | 
							
								** (All uses in Lua have only one format item.)
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if !defined(LUA_USE_C89)
							 | 
						||
| 
								 | 
							
								#define l_sprintf(s,sz,f,i)	snprintf(s,sz,f,i)
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define l_sprintf(s,sz,f,i)	((void)(sz), snprintf(s,sz,f,i))
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ lua_strx2number converts an hexadecimal numeric string to a number.
							 | 
						||
| 
								 | 
							
								** In C99, 'strtod' does that conversion. Otherwise, you can
							 | 
						||
| 
								 | 
							
								** leave 'lua_strx2number' undefined and Lua will provide its own
							 | 
						||
| 
								 | 
							
								** implementation.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if !defined(LUA_USE_C89)
							 | 
						||
| 
								 | 
							
								#define lua_strx2number(s,p)		lua_str2number(s,p)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ lua_number2strx converts a float to an hexadecimal numeric string.
							 | 
						||
| 
								 | 
							
								** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
							 | 
						||
| 
								 | 
							
								** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
							 | 
						||
| 
								 | 
							
								** provide its own implementation.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if !defined(LUA_USE_C89)
							 | 
						||
| 
								 | 
							
								#define lua_number2strx(L,b,sz,f,n)  \
							 | 
						||
| 
								 | 
							
									((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								** 'strtof' and 'opf' variants for math functions are not valid in
							 | 
						||
| 
								 | 
							
								** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
							 | 
						||
| 
								 | 
							
								** availability of these variants. ('math.h' is already included in
							 | 
						||
| 
								 | 
							
								** all files that use these macros.)
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
							 | 
						||
| 
								 | 
							
								#undef l_mathop  /* variants not available */
							 | 
						||
| 
								 | 
							
								#undef lua_str2number
							 | 
						||
| 
								 | 
							
								#define l_mathop(op)		(lua_Number)op  /* no variant */
							 | 
						||
| 
								 | 
							
								#define lua_str2number(s,p)	((lua_Number)strtod((s), (p)))
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
							 | 
						||
| 
								 | 
							
								** functions.  It must be a numerical type; Lua will use 'intptr_t' if
							 | 
						||
| 
								 | 
							
								** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
							 | 
						||
| 
								 | 
							
								** 'intptr_t' in C89)
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_KCONTEXT	ptrdiff_t
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
							 | 
						||
| 
								 | 
							
								    __STDC_VERSION__ >= 199901L
							 | 
						||
| 
								 | 
							
								#include <stdint.h>
							 | 
						||
| 
								 | 
							
								#if defined(INTPTR_MAX)  /* even in C99 this type is optional */
							 | 
						||
| 
								 | 
							
								#undef LUA_KCONTEXT
							 | 
						||
| 
								 | 
							
								#define LUA_KCONTEXT	intptr_t
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
							 | 
						||
| 
								 | 
							
								** Change that if you do not want to use C locales. (Code using this
							 | 
						||
| 
								 | 
							
								** macro must include header 'locale.h'.)
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if !defined(lua_getlocaledecpoint)
							 | 
						||
| 
								 | 
							
								//#define lua_getlocaledecpoint()		(localeconv()->decimal_point[0])
							 | 
						||
| 
								 | 
							
								#define lua_getlocaledecpoint() ('.')
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* }================================================================== */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								** {==================================================================
							 | 
						||
| 
								 | 
							
								** Language Variations
							 | 
						||
| 
								 | 
							
								** =====================================================================
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
							 | 
						||
| 
								 | 
							
								** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
							 | 
						||
| 
								 | 
							
								** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
							 | 
						||
| 
								 | 
							
								** coercion from strings to numbers.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								/* #define LUA_NOCVTN2S */
							 | 
						||
| 
								 | 
							
								/* #define LUA_NOCVTS2N */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
							 | 
						||
| 
								 | 
							
								** Define it as a help when debugging C code.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if defined(LUA_USE_APICHECK)
							 | 
						||
| 
								 | 
							
								#include <assert.h>
							 | 
						||
| 
								 | 
							
								#define luai_apicheck(l,e)	assert(e)
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* }================================================================== */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								** {==================================================================
							 | 
						||
| 
								 | 
							
								** Macros that affect the API and must be stable (that is, must be the
							 | 
						||
| 
								 | 
							
								** same when you compile Lua and when you compile code that links to
							 | 
						||
| 
								 | 
							
								** Lua). You probably do not want/need to change them.
							 | 
						||
| 
								 | 
							
								** =====================================================================
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUAI_MAXSTACK limits the size of the Lua stack.
							 | 
						||
| 
								 | 
							
								** CHANGE it if you need a different limit. This limit is arbitrary;
							 | 
						||
| 
								 | 
							
								** its only purpose is to stop Lua from consuming unlimited stack
							 | 
						||
| 
								 | 
							
								** space (and to reserve some numbers for pseudo-indices).
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if LUAI_BITSINT >= 32
							 | 
						||
| 
								 | 
							
								#define LUAI_MAXSTACK		1000000
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define LUAI_MAXSTACK		15000
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
							 | 
						||
| 
								 | 
							
								** a Lua state with very fast access.
							 | 
						||
| 
								 | 
							
								** CHANGE it if you need a different size.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_EXTRASPACE		(sizeof(void *))
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_IDSIZE gives the maximum size for the description of the source
							 | 
						||
| 
								 | 
							
								@@ of a function in debug information.
							 | 
						||
| 
								 | 
							
								** CHANGE it if you want a different size.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_IDSIZE	60
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
							 | 
						||
| 
								 | 
							
								** CHANGE it if it uses too much C-stack space. (For long double,
							 | 
						||
| 
								 | 
							
								** 'string.format("%.99f", -1e4932)' needs 5034 bytes, so a
							 | 
						||
| 
								 | 
							
								** smaller buffer would force a memory allocation for each call to
							 | 
						||
| 
								 | 
							
								** 'string.format'.)
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#if LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE
							 | 
						||
| 
								 | 
							
								#define LUAL_BUFFERSIZE		8192
							 | 
						||
| 
								 | 
							
								#else
							 | 
						||
| 
								 | 
							
								#define LUAL_BUFFERSIZE   ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer)))
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* }================================================================== */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								@@ LUA_QL describes how error messages quote program elements.
							 | 
						||
| 
								 | 
							
								** Lua does not use these macros anymore; they are here for
							 | 
						||
| 
								 | 
							
								** compatibility only.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								#define LUA_QL(x)	"'" x "'"
							 | 
						||
| 
								 | 
							
								#define LUA_QS		LUA_QL("%s")
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define NS_SLUA slua
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* =================================================================== */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								** Local configuration. You can use this space to add your redefinitions
							 | 
						||
| 
								 | 
							
								** without modifying the main part of the file.
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 |