35 lines
		
	
	
		
			680 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			35 lines
		
	
	
		
			680 B
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #ifndef UNIX_H
 | ||
|  | #define UNIX_H
 | ||
|  | /*=========================================================================*\
 | ||
|  | * Unix domain object | ||
|  | * LuaSocket toolkit | ||
|  | * | ||
|  | * This module is just an example of how to extend LuaSocket with a new  | ||
|  | * domain. | ||
|  | \*=========================================================================*/ | ||
|  | #include "lua.h"
 | ||
|  | 
 | ||
|  | #include "buffer.h"
 | ||
|  | #include "timeout.h"
 | ||
|  | #include "socket.h"
 | ||
|  | 
 | ||
|  | #ifndef UNIX_API
 | ||
|  | #define UNIX_API extern
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | namespace NS_SLUA {     | ||
|  | 
 | ||
|  | typedef struct t_unix_ { | ||
|  |     t_socket sock; | ||
|  |     t_io io; | ||
|  |     t_buffer buf; | ||
|  |     t_timeout tm; | ||
|  | } t_unix; | ||
|  | typedef t_unix *p_unix; | ||
|  | 
 | ||
|  | UNIX_API int luaopen_socket_unix(lua_State *L); | ||
|  | 
 | ||
|  | } // end NS_SLUA
 | ||
|  | 
 | ||
|  | #endif /* UNIX_H */
 |