83 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			83 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #ifndef SOCKET_H
 | ||
|  | #define SOCKET_H
 | ||
|  | /*=========================================================================*\
 | ||
|  | * Socket compatibilization module | ||
|  | * LuaSocket toolkit | ||
|  | * | ||
|  | * BSD Sockets and WinSock are similar, but there are a few irritating | ||
|  | * differences. Also, not all *nix platforms behave the same. This module | ||
|  | * (and the associated usocket.h and wsocket.h) factor these differences and | ||
|  | * creates a interface compatible with the io.h module. | ||
|  | \*=========================================================================*/ | ||
|  | #include "io.h"
 | ||
|  | 
 | ||
|  | /*=========================================================================*\
 | ||
|  | * Platform specific compatibilization | ||
|  | \*=========================================================================*/ | ||
|  | #ifdef _WIN32
 | ||
|  | #include "wsocket.h"
 | ||
|  | #else
 | ||
|  | #include "usocket.h"
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | /*=========================================================================*\
 | ||
|  | * The connect and accept functions accept a timeout and their | ||
|  | * implementations are somewhat complicated. We chose to move | ||
|  | * the timeout control into this module for these functions in | ||
|  | * order to simplify the modules that use them.  | ||
|  | \*=========================================================================*/ | ||
|  | #include "timeout.h"
 | ||
|  | 
 | ||
|  | namespace NS_SLUA {     | ||
|  | 
 | ||
|  | /* we are lazy... */ | ||
|  | typedef struct sockaddr SA; | ||
|  | 
 | ||
|  | /*=========================================================================*\
 | ||
|  | * Functions bellow implement a comfortable platform independent  | ||
|  | * interface to sockets | ||
|  | \*=========================================================================*/ | ||
|  | int socket_open(void); | ||
|  | int socket_close(void); | ||
|  | void socket_destroy(p_socket ps); | ||
|  | void socket_shutdown(p_socket ps, int how);  | ||
|  | int socket_sendto(p_socket ps, const char *data, size_t count,  | ||
|  |         size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm); | ||
|  | int socket_recvfrom(p_socket ps, char *data, size_t count,  | ||
|  |         size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm); | ||
|  | 
 | ||
|  | void socket_setnonblocking(p_socket ps); | ||
|  | void socket_setblocking(p_socket ps); | ||
|  | 
 | ||
|  | int socket_waitfd(p_socket ps, int sw, p_timeout tm); | ||
|  | int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,  | ||
|  |         p_timeout tm); | ||
|  | 
 | ||
|  | int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);  | ||
|  | int socket_create(p_socket ps, int domain, int type, int protocol); | ||
|  | int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);  | ||
|  | int socket_listen(p_socket ps, int backlog); | ||
|  | int socket_accept(p_socket ps, p_socket pa, SA *addr,  | ||
|  |         socklen_t *addr_len, p_timeout tm); | ||
|  | 
 | ||
|  | const char *socket_hoststrerror(int err); | ||
|  | const char *socket_gaistrerror(int err); | ||
|  | const char *socket_strerror(int err); | ||
|  | 
 | ||
|  | /* these are perfect to use with the io abstraction module 
 | ||
|  |    and the buffered input module */ | ||
|  | int socket_send(p_socket ps, const char *data, size_t count,  | ||
|  |         size_t *sent, p_timeout tm); | ||
|  | int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm); | ||
|  | int socket_write(p_socket ps, const char *data, size_t count,  | ||
|  |         size_t *sent, p_timeout tm); | ||
|  | int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm); | ||
|  | const char *socket_ioerror(p_socket ps, int err); | ||
|  | 
 | ||
|  | int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp); | ||
|  | int socket_gethostbyname(const char *addr, struct hostent **hp); | ||
|  | 
 | ||
|  | } // end NS_SLUA
 | ||
|  | 
 | ||
|  | #endif /* SOCKET_H */
 |