350 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			350 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  | ** $Id: lstate.c,v 2.133 2015/11/13 12:16:51 roberto Exp $ | ||
|  | ** Global State | ||
|  | ** See Copyright Notice in lua.h | ||
|  | */ | ||
|  | 
 | ||
|  | #define lstate_c
 | ||
|  | #define LUA_CORE
 | ||
|  | 
 | ||
|  | #include "lstate.h"
 | ||
|  | #include "lprefix.h"
 | ||
|  | 
 | ||
|  | #include <stddef.h>
 | ||
|  | #include <string.h>
 | ||
|  | 
 | ||
|  | #include "lua.h"
 | ||
|  | #include "lapi.h"
 | ||
|  | #include "ldebug.h"
 | ||
|  | #include "ldo.h"
 | ||
|  | #include "lfunc.h"
 | ||
|  | #include "lgc.h"
 | ||
|  | #include "llex.h"
 | ||
|  | #include "lmem.h"
 | ||
|  | #include "lstring.h"
 | ||
|  | #include "ltable.h"
 | ||
|  | #include "ltm.h"
 | ||
|  | 
 | ||
|  | #if !defined(LUAI_GCPAUSE)
 | ||
|  | #define LUAI_GCPAUSE	200  /* 200% */
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | #if !defined(LUAI_GCMUL)
 | ||
|  | #define LUAI_GCMUL	200 /* GC runs 'twice the speed' of memory allocation */
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** a macro to help the creation of a unique random seed when a state is | ||
|  | ** created; the seed is used to randomize hashes. | ||
|  | */ | ||
|  | #if !defined(luai_makeseed)
 | ||
|  | #include <time.h>
 | ||
|  | #define luai_makeseed()		cast(unsigned int, time(NULL))
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | namespace NS_SLUA { | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** thread state + extra space | ||
|  | */ | ||
|  | typedef struct LX { | ||
|  |   lu_byte extra_[LUA_EXTRASPACE]; | ||
|  |   lua_State l; | ||
|  | } LX; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** Main thread combines a thread state and the global state | ||
|  | */ | ||
|  | typedef struct LG { | ||
|  |   LX l; | ||
|  |   global_State g; | ||
|  | } LG; | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | #define fromstate(L)	(cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** Compute an initial seed as random as possible. Rely on Address Space | ||
|  | ** Layout Randomization (if present) to increase randomness.. | ||
|  | */ | ||
|  | #define addbuff(b,p,e) \
 | ||
|  |   { size_t t = cast(size_t, e); \ | ||
|  |     memcpy(b + p, &t, sizeof(t)); p += sizeof(t); } | ||
|  | 
 | ||
|  | static unsigned int makeseed (lua_State *L) { | ||
|  |   char buff[4 * sizeof(size_t)]; | ||
|  |   unsigned int h = luai_makeseed(); | ||
|  |   int p = 0; | ||
|  |   addbuff(buff, p, L);  /* heap variable */ | ||
|  |   addbuff(buff, p, &h);  /* local variable */ | ||
|  |   addbuff(buff, p, luaO_nilobject);  /* global variable */ | ||
|  |   addbuff(buff, p, &lua_newstate);  /* public function */ | ||
|  |   lua_assert(p == sizeof(buff)); | ||
|  |   return luaS_hash(buff, p, h); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** set GCdebt to a new value keeping the value (totalbytes + GCdebt) | ||
|  | ** invariant (and avoiding underflows in 'totalbytes') | ||
|  | */ | ||
|  | void luaE_setdebt (global_State *g, l_mem debt) { | ||
|  |   l_mem tb = gettotalbytes(g); | ||
|  |   lua_assert(tb > 0); | ||
|  |   if (debt < tb - MAX_LMEM) | ||
|  |     debt = tb - MAX_LMEM;  /* will make 'totalbytes == MAX_LMEM' */ | ||
|  |   g->totalbytes = tb - debt; | ||
|  |   g->GCdebt = debt; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | CallInfo *luaE_extendCI (lua_State *L) { | ||
|  |   CallInfo *ci = luaM_new(L, CallInfo); | ||
|  |   lua_assert(L->ci->next == NULL); | ||
|  |   L->ci->next = ci; | ||
|  |   ci->previous = L->ci; | ||
|  |   ci->next = NULL; | ||
|  |   L->nci++; | ||
|  |   return ci; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** free all CallInfo structures not in use by a thread | ||
|  | */ | ||
|  | void luaE_freeCI (lua_State *L) { | ||
|  |   CallInfo *ci = L->ci; | ||
|  |   CallInfo *next = ci->next; | ||
|  |   ci->next = NULL; | ||
|  |   while ((ci = next) != NULL) { | ||
|  |     next = ci->next; | ||
|  |     luaM_free(L, ci); | ||
|  |     L->nci--; | ||
|  |   } | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** free half of the CallInfo structures not in use by a thread | ||
|  | */ | ||
|  | void luaE_shrinkCI (lua_State *L) { | ||
|  |   CallInfo *ci = L->ci; | ||
|  |   CallInfo *next2;  /* next's next */ | ||
|  |   /* while there are two nexts */ | ||
|  |   while (ci->next != NULL && (next2 = ci->next->next) != NULL) { | ||
|  |     luaM_free(L, ci->next);  /* free next */ | ||
|  |     L->nci--; | ||
|  |     ci->next = next2;  /* remove 'next' from the list */ | ||
|  |     next2->previous = ci; | ||
|  |     ci = next2;  /* keep next's next */ | ||
|  |   } | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | static void stack_init (lua_State *L1, lua_State *L) { | ||
|  |   int i; CallInfo *ci; | ||
|  |   /* initialize stack array */ | ||
|  |   L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue); | ||
|  |   L1->stacksize = BASIC_STACK_SIZE; | ||
|  |   for (i = 0; i < BASIC_STACK_SIZE; i++) | ||
|  |     setnilvalue(L1->stack + i);  /* erase new stack */ | ||
|  |   L1->top = L1->stack; | ||
|  |   L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK; | ||
|  |   /* initialize first ci */ | ||
|  |   ci = &L1->base_ci; | ||
|  |   ci->next = ci->previous = NULL; | ||
|  |   ci->callstatus = 0; | ||
|  |   ci->func = L1->top; | ||
|  |   setnilvalue(L1->top++);  /* 'function' entry for this 'ci' */ | ||
|  |   ci->top = L1->top + LUA_MINSTACK; | ||
|  |   L1->ci = ci; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | static void freestack (lua_State *L) { | ||
|  |   if (L->stack == NULL) | ||
|  |     return;  /* stack not completely built yet */ | ||
|  |   L->ci = &L->base_ci;  /* free the entire 'ci' list */ | ||
|  |   luaE_freeCI(L); | ||
|  |   lua_assert(L->nci == 0); | ||
|  |   luaM_freearray(L, L->stack, L->stacksize);  /* free stack array */ | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** Create registry table and its predefined values | ||
|  | */ | ||
|  | static void init_registry (lua_State *L, global_State *g) { | ||
|  |   TValue temp; | ||
|  |   /* create registry */ | ||
|  |   Table *registry = luaH_new(L); | ||
|  |   sethvalue(L, &g->l_registry, registry); | ||
|  |   luaH_resize(L, registry, LUA_RIDX_LAST, 0); | ||
|  |   /* registry[LUA_RIDX_MAINTHREAD] = L */ | ||
|  |   setthvalue(L, &temp, L);  /* temp = L */ | ||
|  |   luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp); | ||
|  |   /* registry[LUA_RIDX_GLOBALS] = table of globals */ | ||
|  |   sethvalue(L, &temp, luaH_new(L));  /* temp = new table (global table) */ | ||
|  |   luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** open parts of the state that may cause memory-allocation errors. | ||
|  | ** ('g->version' != NULL flags that the state was completely build) | ||
|  | */ | ||
|  | static void f_luaopen (lua_State *L, void *ud) { | ||
|  |   global_State *g = G(L); | ||
|  |   UNUSED(ud); | ||
|  |   stack_init(L, L);  /* init stack */ | ||
|  |   init_registry(L, g); | ||
|  |   luaS_init(L); | ||
|  |   luaT_init(L); | ||
|  |   luaX_init(L); | ||
|  |   g->gcrunning = 1;  /* allow gc */ | ||
|  |   g->version = lua_version(NULL); | ||
|  |   luai_userstateopen(L); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  | ** preinitialize a thread with consistent values without allocating | ||
|  | ** any memory (to avoid errors) | ||
|  | */ | ||
|  | static void preinit_thread (lua_State *L, global_State *g) { | ||
|  |   L->l_G = g; | ||
|  |   L->stack = NULL; | ||
|  |   L->ci = NULL; | ||
|  |   L->nci = 0; | ||
|  |   L->stacksize = 0; | ||
|  |   L->twups = L;  /* thread has no upvalues */ | ||
|  |   L->errorJmp = NULL; | ||
|  |   L->nCcalls = 0; | ||
|  |   L->hook = NULL; | ||
|  |   L->hookmask = 0; | ||
|  |   L->basehookcount = 0; | ||
|  |   L->allowhook = 1; | ||
|  |   resethookcount(L); | ||
|  |   L->openupval = NULL; | ||
|  |   L->nny = 1; | ||
|  |   L->status = LUA_OK; | ||
|  |   L->errfunc = 0; | ||
|  |   L->onlyluac = 0; | ||
|  | } | ||
|  | 
 | ||
|  | LUA_API void lua_setonlyluac(lua_State *L, int v) { | ||
|  | 	L->onlyluac = v; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | static void close_state (lua_State *L) { | ||
|  |   global_State *g = G(L); | ||
|  |   luaF_close(L, L->stack);  /* close all upvalues for this thread */ | ||
|  |   luaC_freeallobjects(L);  /* collect all objects */ | ||
|  |   if (g->version)  /* closing a fully built state? */ | ||
|  |     luai_userstateclose(L); | ||
|  |   luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); | ||
|  |   freestack(L); | ||
|  |   lua_assert(gettotalbytes(g) == sizeof(LG)); | ||
|  |   (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0);  /* free main block */ | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | LUA_API lua_State *lua_newthread (lua_State *L) { | ||
|  |   global_State *g = G(L); | ||
|  |   lua_State *L1; | ||
|  |   lua_lock(L); | ||
|  |   luaC_checkGC(L); | ||
|  |   /* create new thread */ | ||
|  |   L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l; | ||
|  |   L1->marked = luaC_white(g); | ||
|  |   L1->tt = LUA_TTHREAD; | ||
|  |   /* link it on list 'allgc' */ | ||
|  |   L1->next = g->allgc; | ||
|  |   g->allgc = obj2gco(L1); | ||
|  |   /* anchor it on L stack */ | ||
|  |   setthvalue(L, L->top, L1); | ||
|  |   api_incr_top(L); | ||
|  |   preinit_thread(L1, g); | ||
|  |   L1->hookmask = L->hookmask; | ||
|  |   L1->basehookcount = L->basehookcount; | ||
|  |   L1->hook = L->hook; | ||
|  |   resethookcount(L1); | ||
|  |   /* initialize L1 extra space */ | ||
|  |   memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread), | ||
|  |          LUA_EXTRASPACE); | ||
|  |   luai_userstatethread(L, L1); | ||
|  |   stack_init(L1, L);  /* init stack */ | ||
|  |   lua_unlock(L); | ||
|  |   return L1; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | void luaE_freethread (lua_State *L, lua_State *L1) { | ||
|  |   LX *l = fromstate(L1); | ||
|  |   luaF_close(L1, L1->stack);  /* close all upvalues for this thread */ | ||
|  |   lua_assert(L1->openupval == NULL); | ||
|  |   luai_userstatefree(L, L1); | ||
|  |   freestack(L1); | ||
|  |   luaM_free(L, l); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { | ||
|  |   int i; | ||
|  |   lua_State *L; | ||
|  |   global_State *g; | ||
|  |   LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG))); | ||
|  |   if (l == NULL) return NULL; | ||
|  |   L = &l->l.l; | ||
|  |   g = &l->g; | ||
|  |   L->next = NULL; | ||
|  |   L->tt = LUA_TTHREAD; | ||
|  |   g->currentwhite = bitmask(WHITE0BIT); | ||
|  |   L->marked = luaC_white(g); | ||
|  |   preinit_thread(L, g); | ||
|  |   g->frealloc = f; | ||
|  |   g->ud = ud; | ||
|  |   g->mainthread = L; | ||
|  |   g->seed = makeseed(L); | ||
|  |   g->gcrunning = 0;  /* no GC while building state */ | ||
|  |   g->GCestimate = 0; | ||
|  |   g->strt.size = g->strt.nuse = 0; | ||
|  |   g->strt.hash = NULL; | ||
|  |   setnilvalue(&g->l_registry); | ||
|  |   g->panic = NULL; | ||
|  |   g->version = NULL; | ||
|  |   g->gcstate = GCSpause; | ||
|  |   g->gckind = KGC_NORMAL; | ||
|  |   g->allgc = g->finobj = g->tobefnz = g->fixedgc = NULL; | ||
|  |   g->sweepgc = NULL; | ||
|  |   g->gray = g->grayagain = NULL; | ||
|  |   g->weak = g->ephemeron = g->allweak = NULL; | ||
|  |   g->twups = NULL; | ||
|  |   g->totalbytes = sizeof(LG); | ||
|  |   g->GCdebt = 0; | ||
|  |   g->gcfinnum = 0; | ||
|  |   g->gcpause = LUAI_GCPAUSE; | ||
|  |   g->gcstepmul = LUAI_GCMUL; | ||
|  |   for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL; | ||
|  |   if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) { | ||
|  |     /* memory allocation error: free partial state */ | ||
|  |     close_state(L); | ||
|  |     L = NULL; | ||
|  |   } | ||
|  |   return L; | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | LUA_API void lua_close (lua_State *L) { | ||
|  |   L = G(L)->mainthread;  /* only the main thread can be closed */ | ||
|  |   lua_lock(L); | ||
|  |   close_state(L); | ||
|  | } | ||
|  | 
 | ||
|  | } // end NS_SLUA
 |