37 lines
		
	
	
		
			894 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			37 lines
		
	
	
		
			894 B
		
	
	
	
		
			C
		
	
	
	
	
	
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								#ifndef UDP_H
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								#define UDP_H
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								/*=========================================================================*\
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								* UDP object
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								* LuaSocket toolkit
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								*
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								* The udp.h module provides LuaSocket with support for UDP protocol
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								* (AF_INET, SOCK_DGRAM).
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								*
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								* Two classes are defined: connected and unconnected. UDP objects are
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								* originally unconnected. They can be "connected" to a given address 
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								* with a call to the setpeername function. The same function can be used to
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								* break the connection.
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								\*=========================================================================*/
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								#include "lua.h"
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								#include "timeout.h"
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								#include "socket.h"
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								/* can't be larger than wsocket.c MAXCHUNK!!! */
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								#define UDP_DATAGRAMSIZE 8192
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								namespace NS_SLUA {    
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								typedef struct t_udp_ {
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								    t_socket sock;
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								    t_timeout tm;
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								    int family;
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								} t_udp;
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								typedef t_udp *p_udp;
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								int udp_open(lua_State *L);
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								} // end NS_SLUA
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								#endif /* UDP_H */
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