19 lines
		
	
	
		
			360 B
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			19 lines
		
	
	
		
			360 B
		
	
	
	
		
			C++
		
	
	
	
	
	
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								#include "UnrealSharpUtilities.h"
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								#define LOCTEXT_NAMESPACE "FUnrealSharpUtilitiesModule"
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								DEFINE_LOG_CATEGORY(LogUnrealSharpUtilities);
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								void FUnrealSharpUtilitiesModule::StartupModule()
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								{
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								}
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								void FUnrealSharpUtilitiesModule::ShutdownModule()
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								{
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								}
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								#undef LOCTEXT_NAMESPACE
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								IMPLEMENT_MODULE(FUnrealSharpUtilitiesModule, UnrealSharpUtilities)
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