23 lines
		
	
	
		
			390 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			23 lines
		
	
	
		
			390 B
		
	
	
	
		
			C
		
	
	
	
	
	
| 
								 | 
							
								#pragma once
							 | 
						|||
| 
								 | 
							
								#include "CSManagedGCHandle.h"
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								struct UNREALSHARPCORE_API FCSManagedDelegate
							 | 
						|||
| 
								 | 
							
								{
							 | 
						|||
| 
								 | 
							
									FCSManagedDelegate(const FGCHandle& ManagedDelegate)
							 | 
						|||
| 
								 | 
							
										: CallbackHandle(ManagedDelegate)
							 | 
						|||
| 
								 | 
							
									{
							 | 
						|||
| 
								 | 
							
										
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									FCSManagedDelegate()
							 | 
						|||
| 
								 | 
							
									{
							 | 
						|||
| 
								 | 
							
										
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
									
							 | 
						|||
| 
								 | 
							
									void Invoke(UObject* WorldContextObject = nullptr, bool bDispose = true);
							 | 
						|||
| 
								 | 
							
									void Dispose() { CallbackHandle.Dispose(); }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								private:
							 | 
						|||
| 
								 | 
							
									FGCHandle CallbackHandle;
							 | 
						|||
| 
								 | 
							
								};
							 |