33 lines
		
	
	
		
			788 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			33 lines
		
	
	
		
			788 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnrealBuildTool; | |||
|  | 
 | |||
|  | public class UnrealSharpRuntimeGlue : ModuleRules | |||
|  | { | |||
|  |     public UnrealSharpRuntimeGlue(ReadOnlyTargetRules Target) : base(Target) | |||
|  |     { | |||
|  |         PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; | |||
|  | 
 | |||
|  |         PublicDependencyModuleNames.AddRange( | |||
|  |             new string[] | |||
|  |             { | |||
|  |                 "Core", | |||
|  |             } | |||
|  |         ); | |||
|  | 
 | |||
|  |         PrivateDependencyModuleNames.AddRange( | |||
|  |             new string[] | |||
|  |             { | |||
|  |                 "CoreUObject", | |||
|  |                 "Engine", | |||
|  |                 "Slate", | |||
|  |                 "UnrealSharpProcHelper", | |||
|  |                 "SlateCore", | |||
|  |                 "DeveloperSettings", | |||
|  |                 "UnrealEd", | |||
|  |                 "GameplayTags" | |||
|  |             } | |||
|  |         ); | |||
|  | 
 | |||
|  |         PublicDefinitions.Add("SkipGlueGeneration"); | |||
|  |     } | |||
|  | } |