21 lines
		
	
	
		
			384 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			21 lines
		
	
	
		
			384 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | namespace UnrealSharpWeaver; | ||
|  | 
 | ||
|  | public enum LifetimeCondition | ||
|  | { | ||
|  | 	None = 0, | ||
|  | 	InitialOnly = 1, | ||
|  | 	OwnerOnly = 2,	 | ||
|  | 	SkipOwner = 3,	 | ||
|  | 	SimulatedOnly = 4,	 | ||
|  | 	AutonomousOnly = 5, | ||
|  | 	SimulatedOrPhysics = 6, | ||
|  | 	InitialOrOwner = 7, | ||
|  | 	Custom = 8,		 | ||
|  | 	ReplayOrOwner = 9, | ||
|  | 	ReplayOnly = 10,		 | ||
|  | 	SimulatedOnlyNoReplay = 11,	 | ||
|  | 	SimulatedOrPhysicsNoReplay = 12, | ||
|  | 	SkipReplay = 13, | ||
|  | 	Dynamic = 14,				 | ||
|  | 	Never = 15, | ||
|  | }; |