25 lines
		
	
	
		
			531 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			25 lines
		
	
	
		
			531 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System.Collections.ObjectModel; | |||
|  | 
 | |||
|  | namespace UnrealSharpBuildTool.Actions; | |||
|  | 
 | |||
|  | public class RebuildSolution : BuildToolAction | |||
|  | { | |||
|  |     public override bool RunAction() | |||
|  |     { | |||
|  |         CleanSolution cleanSolutionProcess = new CleanSolution(); | |||
|  |          | |||
|  |         if (!cleanSolutionProcess.RunAction()) | |||
|  |         { | |||
|  |             return false; | |||
|  |         } | |||
|  | 
 | |||
|  |         BuildSolution buildSolution = new BuildUserSolution(); | |||
|  |          | |||
|  |         if (!buildSolution.RunAction()) | |||
|  |         { | |||
|  |             return false; | |||
|  |         } | |||
|  | 
 | |||
|  |         return true; | |||
|  |     } | |||
|  | } |