7 lines
		
	
	
		
			214 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			7 lines
		
	
	
		
			214 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnrealSharp.CoreUObject; | ||
|  | 
 | ||
|  | public static class AssetTypes | ||
|  | { | ||
|  | 	public static readonly FPrimaryAssetType Map = new("Map"); | ||
|  | 	public static readonly FPrimaryAssetType PrimaryAssetLabel = new("PrimaryAssetLabel"); | ||
|  | } |