19 lines
360 B
C++
19 lines
360 B
C++
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#include "UnrealSharpUtilities.h"
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#define LOCTEXT_NAMESPACE "FUnrealSharpUtilitiesModule"
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DEFINE_LOG_CATEGORY(LogUnrealSharpUtilities);
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void FUnrealSharpUtilitiesModule::StartupModule()
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{
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}
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void FUnrealSharpUtilitiesModule::ShutdownModule()
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{
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}
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE(FUnrealSharpUtilitiesModule, UnrealSharpUtilities)
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