15 lines
489 B
C#
15 lines
489 B
C#
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using EpicGames.UHT.Types;
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namespace UnrealSharpScriptGenerator.PropertyTranslators;
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public class FloatPropertyTranslator : BlittableTypePropertyTranslator
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{
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public FloatPropertyTranslator() : base(typeof(UhtFloatProperty), "float", PropertyKind.Float)
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{
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}
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public override string ConvertCPPDefaultValue(string defaultValue, UhtFunction function, UhtProperty parameter)
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{
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return base.ConvertCPPDefaultValue(defaultValue, function, parameter) + "f";
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}
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}
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