23 lines
		
	
	
		
			390 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			23 lines
		
	
	
		
			390 B
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #pragma once | |||
|  | #include "CSManagedGCHandle.h"
 | |||
|  | 
 | |||
|  | struct UNREALSHARPCORE_API FCSManagedDelegate | |||
|  | { | |||
|  | 	FCSManagedDelegate(const FGCHandle& ManagedDelegate) | |||
|  | 		: CallbackHandle(ManagedDelegate) | |||
|  | 	{ | |||
|  | 		 | |||
|  | 	} | |||
|  | 
 | |||
|  | 	FCSManagedDelegate() | |||
|  | 	{ | |||
|  | 		 | |||
|  | 	} | |||
|  | 	 | |||
|  | 	void Invoke(UObject* WorldContextObject = nullptr, bool bDispose = true); | |||
|  | 	void Dispose() { CallbackHandle.Dispose(); } | |||
|  | 
 | |||
|  | private: | |||
|  | 	FGCHandle CallbackHandle; | |||
|  | }; |