18 lines
323 B
C++
18 lines
323 B
C++
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#include "UnrealSharpBinds.h"
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#define LOCTEXT_NAMESPACE "FUnrealSharpBindsModule"
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DEFINE_LOG_CATEGORY(LogUnrealSharpBinds);
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void FUnrealSharpBindsModule::StartupModule()
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{
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}
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void FUnrealSharpBindsModule::ShutdownModule()
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{
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}
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE(FUnrealSharpBindsModule, UnrealSharpBinds)
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