36 lines
949 B
C#
36 lines
949 B
C#
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namespace UnrealSharpWeaver;
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[Flags]
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public enum EFunctionFlags : ulong
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{
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None = 0x00000000,
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Final = 0x00000001,
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RequiredAPI = 0x00000002,
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BlueprintAuthorityOnly = 0x00000004,
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BlueprintCosmetic = 0x00000008,
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Net = 0x00000040,
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NetReliable = 0x00000080,
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NetRequest = 0x00000100,
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Exec = 0x00000200,
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Native = 0x00000400,
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Event = 0x00000800,
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NetResponse = 0x00001000,
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Static = 0x00002000,
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NetMulticast = 0x00004000,
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MulticastDelegate = 0x00010000,
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Public = 0x00020000,
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Private = 0x00040000,
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Protected = 0x00080000,
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Delegate = 0x00100000,
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NetServer = 0x00200000,
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HasOutParms = 0x00400000,
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HasDefaults = 0x00800000,
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NetClient = 0x01000000,
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DLLImport = 0x02000000,
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BlueprintCallable = 0x04000000,
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BlueprintNativeEvent = 0x08000000,
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BlueprintPure = 0x10000000,
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EditorOnly = 0x20000000,
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Const = 0x40000000,
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NetValidate = 0x80000000,
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};
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