163 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			163 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/*=========================================================================*\
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								* Auxiliar routines for class hierarchy manipulation
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								* LuaSocket toolkit
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								\*=========================================================================*/
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								#include <string.h>
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								#include <stdio.h>
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								#include "auxiliar.h"
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								namespace NS_SLUA {
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								/*=========================================================================*\
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								* Exported functions
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								\*=========================================================================*/
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								/*-------------------------------------------------------------------------*\
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								* Initializes the module
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								\*-------------------------------------------------------------------------*/
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								int auxiliar_open(lua_State *L) {
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								    (void) L;
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								    return 0;
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								}
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								/*-------------------------------------------------------------------------*\
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								* Creates a new class with given methods
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								* Methods whose names start with __ are passed directly to the metatable.
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								\*-------------------------------------------------------------------------*/
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								void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func) {
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								    luaL_newmetatable(L, classname); /* mt */
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								    /* create __index table to place methods */
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								    lua_pushstring(L, "__index");    /* mt,"__index" */
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								    lua_newtable(L);                 /* mt,"__index",it */ 
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								    /* put class name into class metatable */
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								    lua_pushstring(L, "class");      /* mt,"__index",it,"class" */
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								    lua_pushstring(L, classname);    /* mt,"__index",it,"class",classname */
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								    lua_rawset(L, -3);               /* mt,"__index",it */
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								    /* pass all methods that start with _ to the metatable, and all others
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								     * to the index table */
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								    for (; func->name; func++) {     /* mt,"__index",it */
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								        lua_pushstring(L, func->name);
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								        lua_pushcfunction(L, func->func);
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								        lua_rawset(L, func->name[0] == '_' ? -5: -3);
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								    }
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								    lua_rawset(L, -3);               /* mt */
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								    lua_pop(L, 1);
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								}
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								/*-------------------------------------------------------------------------*\
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								* Prints the value of a class in a nice way
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								\*-------------------------------------------------------------------------*/
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								int auxiliar_tostring(lua_State *L) {
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								    char buf[32];
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								    if (!lua_getmetatable(L, 1)) goto error;
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								    lua_pushstring(L, "__index");
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								    lua_gettable(L, -2);
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								    if (!lua_istable(L, -1)) goto error;
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								    lua_pushstring(L, "class");
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								    lua_gettable(L, -2);
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								    if (!lua_isstring(L, -1)) goto error;
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								    sprintf(buf, "%p", lua_touserdata(L, 1));
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								    lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
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								    return 1;
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								error:
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								    lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
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								    lua_error(L);
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								    return 1;
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								}
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								/*-------------------------------------------------------------------------*\
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								* Insert class into group
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								\*-------------------------------------------------------------------------*/
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								void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
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								    luaL_getmetatable(L, classname);
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								    lua_pushstring(L, groupname);
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								    lua_pushboolean(L, 1);
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								    lua_rawset(L, -3);
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								    lua_pop(L, 1);
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								}
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								/*-------------------------------------------------------------------------*\
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								* Make sure argument is a boolean
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								\*-------------------------------------------------------------------------*/
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								int auxiliar_checkboolean(lua_State *L, int objidx) {
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								    if (!lua_isboolean(L, objidx))
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								        auxiliar_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
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								    return lua_toboolean(L, objidx);
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								}
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								/*-------------------------------------------------------------------------*\
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								* Return userdata pointer if object belongs to a given class, abort with 
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								* error otherwise
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								\*-------------------------------------------------------------------------*/
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								void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
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								    void *data = auxiliar_getclassudata(L, classname, objidx);
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								    if (!data) {
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								        char msg[45];
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								        sprintf(msg, "%.35s expected", classname);
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								        luaL_argerror(L, objidx, msg);
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								    }
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								    return data;
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								}
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								/*-------------------------------------------------------------------------*\
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								* Return userdata pointer if object belongs to a given group, abort with 
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								* error otherwise
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								\*-------------------------------------------------------------------------*/
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								void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
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								    void *data = auxiliar_getgroupudata(L, groupname, objidx);
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								    if (!data) {
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								        char msg[45];
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								        sprintf(msg, "%.35s expected", groupname);
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								        luaL_argerror(L, objidx, msg);
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								    }
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								    return data;
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								}
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								/*-------------------------------------------------------------------------*\
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								* Set object class
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								\*-------------------------------------------------------------------------*/
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								void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
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								    luaL_getmetatable(L, classname);
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								    if (objidx < 0) objidx--;
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								    lua_setmetatable(L, objidx);
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								}
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								/*-------------------------------------------------------------------------*\
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								* Get a userdata pointer if object belongs to a given group. Return NULL 
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								* otherwise
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								\*-------------------------------------------------------------------------*/
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								void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
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								    if (!lua_getmetatable(L, objidx))
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								        return NULL;
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								    lua_pushstring(L, groupname);
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								    lua_rawget(L, -2);
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								    if (lua_isnil(L, -1)) {
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								        lua_pop(L, 2);
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								        return NULL;
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								    } else {
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								        lua_pop(L, 2);
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								        return lua_touserdata(L, objidx);
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								    }
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								}
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								/*-------------------------------------------------------------------------*\
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								* Get a userdata pointer if object belongs to a given class. Return NULL 
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								* otherwise
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								\*-------------------------------------------------------------------------*/
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								void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
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								    return luaL_checkudata(L, objidx, classname);
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								}
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								/*-------------------------------------------------------------------------*\
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								* Throws error when argument does not have correct type.
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								* Used to be part of lauxlib in Lua 5.1, was dropped from 5.2.
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								\*-------------------------------------------------------------------------*/
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								int auxiliar_typeerror (lua_State *L, int narg, const char *tname) {
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								  const char *msg = lua_pushfstring(L, "%s expected, got %s", tname, 
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								      luaL_typename(L, narg));
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								  return luaL_argerror(L, narg, msg);
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								}
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								} // end NS_SLUA
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