151 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			151 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								** $Id: lgc.h,v 2.91 2015/12/21 13:02:14 roberto Exp $
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								** Garbage Collector
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								** See Copyright Notice in lua.h
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								*/
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								#ifndef lgc_h
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								#define lgc_h
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								#include "lobject.h"
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								#include "lstate.h"
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								/*
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								** Collectable objects may have one of three colors: white, which
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								** means the object is not marked; gray, which means the
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								** object is marked, but its references may be not marked; and
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								** black, which means that the object and all its references are marked.
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								** The main invariant of the garbage collector, while marking objects,
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								** is that a black object can never point to a white one. Moreover,
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								** any gray object must be in a "gray list" (gray, grayagain, weak,
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								** allweak, ephemeron) so that it can be visited again before finishing
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								** the collection cycle. These lists have no meaning when the invariant
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								** is not being enforced (e.g., sweep phase).
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								*/
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								/* how much to allocate before next GC step */
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								#if !defined(GCSTEPSIZE)
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								/* ~100 small strings */
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								#define GCSTEPSIZE	(cast_int(100 * sizeof(TString)))
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								#endif
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								/*
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								** Possible states of the Garbage Collector
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								*/
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								#define GCSpropagate	0
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								#define GCSatomic	1
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								#define GCSswpallgc	2
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								#define GCSswpfinobj	3
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								#define GCSswptobefnz	4
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								#define GCSswpend	5
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								#define GCScallfin	6
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								#define GCSpause	7
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								#define issweepphase(g)  \
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									(GCSswpallgc <= (g)->gcstate && (g)->gcstate <= GCSswpend)
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								/*
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								** macro to tell when main invariant (white objects cannot point to black
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								** ones) must be kept. During a collection, the sweep
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								** phase may break the invariant, as objects turned white may point to
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								** still-black objects. The invariant is restored when sweep ends and
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								** all objects are white again.
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								*/
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								#define keepinvariant(g)	((g)->gcstate <= GCSatomic)
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								/*
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								** some useful bit tricks
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								*/
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								#define resetbits(x,m)		((x) &= cast(lu_byte, ~(m)))
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								#define setbits(x,m)		((x) |= (m))
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								#define testbits(x,m)		((x) & (m))
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								#define bitmask(b)		(1<<(b))
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								#define bit2mask(b1,b2)		(bitmask(b1) | bitmask(b2))
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								#define l_setbit(x,b)		setbits(x, bitmask(b))
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								#define resetbit(x,b)		resetbits(x, bitmask(b))
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								#define testbit(x,b)		testbits(x, bitmask(b))
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								/* Layout for bit use in 'marked' field: */
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								#define WHITE0BIT	0  /* object is white (type 0) */
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								#define WHITE1BIT	1  /* object is white (type 1) */
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								#define BLACKBIT	2  /* object is black */
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								#define FINALIZEDBIT	3  /* object has been marked for finalization */
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								/* bit 7 is currently used by tests (luaL_checkmemory) */
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								#define WHITEBITS	bit2mask(WHITE0BIT, WHITE1BIT)
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								#define iswhite(x)      testbits((x)->marked, WHITEBITS)
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								#define isblack(x)      testbit((x)->marked, BLACKBIT)
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								#define isgray(x)  /* neither white nor black */  \
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									(!testbits((x)->marked, WHITEBITS | bitmask(BLACKBIT)))
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								#define tofinalize(x)	testbit((x)->marked, FINALIZEDBIT)
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								#define otherwhite(g)	((g)->currentwhite ^ WHITEBITS)
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								#define isdeadm(ow,m)	(!(((m) ^ WHITEBITS) & (ow)))
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								#define isdead(g,v)	isdeadm(otherwhite(g), (v)->marked)
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								#define changewhite(x)	((x)->marked ^= WHITEBITS)
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								#define gray2black(x)	l_setbit((x)->marked, BLACKBIT)
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								#define luaC_white(g)	cast(lu_byte, (g)->currentwhite & WHITEBITS)
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								/*
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								** Does one step of collection when debt becomes positive. 'pre'/'pos'
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								** allows some adjustments to be done only when needed. macro
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								** 'condchangemem' is used only for heavy tests (forcing a full
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								** GC cycle on every opportunity)
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								*/
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								#define luaC_condGC(L,pre,pos) \
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									{ if (G(L)->GCdebt > 0) { pre; luaC_step(L); pos;}; \
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									  condchangemem(L,pre,pos); }
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								/* more often than not, 'pre'/'pos' are empty */
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								#define luaC_checkGC(L)		luaC_condGC(L,(void)0,(void)0)
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								#define luaC_barrier(L,p,v) (  \
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									(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ?  \
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									luaC_barrier_(L,obj2gco(p),gcvalue(v)) : cast_void(0))
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								#define luaC_barrierback(L,p,v) (  \
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									(iscollectable(v) && isblack(p) && iswhite(gcvalue(v))) ? \
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									luaC_barrierback_(L,p) : cast_void(0))
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								#define luaC_objbarrier(L,p,o) (  \
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									(isblack(p) && iswhite(o)) ? \
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									luaC_barrier_(L,obj2gco(p),obj2gco(o)) : cast_void(0))
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								#define luaC_upvalbarrier(L,uv) ( \
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									(iscollectable((uv)->v) && !upisopen(uv)) ? \
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								         luaC_upvalbarrier_(L,uv) : cast_void(0))
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								namespace NS_SLUA {
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								LUAI_FUNC void luaC_fix (lua_State *L, GCObject *o);
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								LUAI_FUNC void luaC_freeallobjects (lua_State *L);
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								LUAI_FUNC void luaC_step (lua_State *L);
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								LUAI_FUNC void luaC_runtilstate (lua_State *L, int statesmask);
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								LUAI_FUNC void luaC_fullgc (lua_State *L, int isemergency);
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								LUAI_FUNC GCObject *luaC_newobj (lua_State *L, int tt, size_t sz);
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								LUAI_FUNC void luaC_barrier_ (lua_State *L, GCObject *o, GCObject *v);
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								LUAI_FUNC void luaC_barrierback_ (lua_State *L, Table *o);
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								LUAI_FUNC void luaC_upvalbarrier_ (lua_State *L, UpVal *uv);
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								LUAI_FUNC void luaC_checkfinalizer (lua_State *L, GCObject *o, Table *mt);
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								LUAI_FUNC void luaC_upvdeccount (lua_State *L, UpVal *uv);
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								} // end NS_SLUA
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								#endif
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