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								local GameplayStatics = import("GameplayStatics")
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								local WidgetUtils = require("Utils.UI.WidgetUtils")
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								local HomeLandMainUI = {}
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								function HomeLandMainUI:OnInitialized()
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								    self.Gateway.OnClicked:Add(function()
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								        GameplayStatics.OpenLevel(self, "FalconPlain", false, "")
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								    end)
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								    self.Hearth.OnClicked:Add(function()
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								        WidgetUtils.Show(self, "HearthMain")
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								    end)
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								end
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								return Class(nil, nil, HomeLandMainUI)
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