54 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			54 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | // Copyright Epic Games, Inc. All Rights Reserved. | ||
|  | 
 | ||
|  | using UnrealBuildTool; | ||
|  | 
 | ||
|  | public class PLUGIN_NAME : ModuleRules | ||
|  | { | ||
|  | 	public PLUGIN_NAME(ReadOnlyTargetRules Target) : base(Target) | ||
|  | 	{ | ||
|  | 		PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; | ||
|  | 		 | ||
|  | 		PublicIncludePaths.AddRange( | ||
|  | 			new string[] { | ||
|  | 				// ... add public include paths required here ... | ||
|  | 			} | ||
|  | 			); | ||
|  | 				 | ||
|  | 		 | ||
|  | 		PrivateIncludePaths.AddRange( | ||
|  | 			new string[] { | ||
|  | 				// ... add other private include paths required here ... | ||
|  | 			} | ||
|  | 			); | ||
|  | 			 | ||
|  | 		 | ||
|  | 		PublicDependencyModuleNames.AddRange( | ||
|  | 			new string[] | ||
|  | 			{ | ||
|  | 				"Core", | ||
|  | 				// ... add other public dependencies that you statically link with here ... | ||
|  | 			} | ||
|  | 			); | ||
|  | 			 | ||
|  | 		 | ||
|  | 		PrivateDependencyModuleNames.AddRange( | ||
|  | 			new string[] | ||
|  | 			{ | ||
|  | 				"CoreUObject", | ||
|  | 				"Engine", | ||
|  | 				"Slate", | ||
|  | 				"SlateCore", | ||
|  | 				// ... add private dependencies that you statically link with here ...	 | ||
|  | 			} | ||
|  | 			); | ||
|  | 		 | ||
|  | 		 | ||
|  | 		DynamicallyLoadedModuleNames.AddRange( | ||
|  | 			new string[] | ||
|  | 			{ | ||
|  | 				// ... add any modules that your module loads dynamically here ... | ||
|  | 			} | ||
|  | 			); | ||
|  | 	} | ||
|  | } |