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BusyRabbit/Plugins/UnrealSharp/Source/UnrealSharpManagedGlue/Utilities/HeaderUtilities.cs

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386 B
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using System.Collections.Generic;
using EpicGames.UHT.Types;
namespace UnrealSharpScriptGenerator.Utilities;
public static class HeaderUtilities
{
public static IEnumerable<UhtPackage> GetPackages(this UhtHeaderFile header)
{
#if UE_5_5_OR_LATER
return header.Module.Packages;
#else
return new [] { header.Package };
#endif
}
}