32 lines
		
	
	
		
			944 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			32 lines
		
	
	
		
			944 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System; | |||
|  | using System.Text; | |||
|  | using EpicGames.UHT.Types; | |||
|  | 
 | |||
|  | namespace UnrealSharpScriptGenerator.PropertyTranslators; | |||
|  | 
 | |||
|  | public class TextPropertyTranslator : BlittableTypePropertyTranslator | |||
|  | { | |||
|  |     public TextPropertyTranslator() : base(typeof(UhtTextProperty), "FText", PropertyKind.Unknown) | |||
|  |     { | |||
|  |     } | |||
|  |      | |||
|  |     public override bool ExportDefaultParameter => false; | |||
|  |      | |||
|  |     public override string GetNullValue(UhtProperty property) | |||
|  |     { | |||
|  |         return "FText.None"; | |||
|  |     } | |||
|  | 
 | |||
|  |     public override void ExportCppDefaultParameterAsLocalVariable(GeneratorStringBuilder builder, string variableName, string defaultValue, | |||
|  |         UhtFunction function, UhtProperty paramProperty) | |||
|  |     { | |||
|  |         builder.AppendLine($"FText {variableName} = FText.None;"); | |||
|  |     } | |||
|  | 
 | |||
|  |     public override string GetMarshaller(UhtProperty property) | |||
|  |     { | |||
|  |         return "TextMarshaller"; | |||
|  |     } | |||
|  | 
 | |||
|  |     public override bool CanSupportGenericType(UhtProperty property) => false; | |||
|  | } |