33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
|
|
using System.Collections.Generic;
|
|||
|
|
using EpicGames.UHT.Types;
|
|||
|
|
using UnrealSharpScriptGenerator.Utilities;
|
|||
|
|
|
|||
|
|
namespace UnrealSharpScriptGenerator.PropertyTranslators;
|
|||
|
|
|
|||
|
|
public class SoftObjectPropertyTranslator : SimpleTypePropertyTranslator
|
|||
|
|
{
|
|||
|
|
public SoftObjectPropertyTranslator() : base(typeof(UhtSoftObjectProperty))
|
|||
|
|
{
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
public override bool CanExport(UhtProperty property)
|
|||
|
|
{
|
|||
|
|
return property is UhtSoftObjectProperty;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
public override string GetManagedType(UhtProperty property)
|
|||
|
|
{
|
|||
|
|
UhtSoftObjectProperty softObjectProperty = (UhtSoftObjectProperty)property;
|
|||
|
|
string fullName = softObjectProperty.Class.GetFullManagedName();
|
|||
|
|
return $"TSoftObjectPtr<{fullName}>";
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
public override string GetMarshaller(UhtProperty property)
|
|||
|
|
{
|
|||
|
|
UhtSoftObjectProperty softClassProperty = (UhtSoftObjectProperty) property;
|
|||
|
|
string fullName = softClassProperty.Class.GetFullManagedName();
|
|||
|
|
return $"SoftObjectMarshaller<{fullName}>";
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
public override bool CanSupportGenericType(UhtProperty property) => false;
|
|||
|
|
}
|