38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #ifndef EXCEPT_H
 | ||
|  | #define EXCEPT_H
 | ||
|  | /*=========================================================================*\
 | ||
|  | * Exception control | ||
|  | * LuaSocket toolkit (but completely independent from other modules) | ||
|  | * | ||
|  | * This provides support for simple exceptions in Lua. During the | ||
|  | * development of the HTTP/FTP/SMTP support, it became aparent that | ||
|  | * error checking was taking a substantial amount of the coding. These | ||
|  | * function greatly simplify the task of checking errors. | ||
|  | * | ||
|  | * The main idea is that functions should return nil as its first return | ||
|  | * value when it finds an error, and return an error message (or value) | ||
|  | * following nil. In case of success, as long as the first value is not nil, | ||
|  | * the other values don't matter. | ||
|  | * | ||
|  | * The idea is to nest function calls with the "try" function. This function | ||
|  | * checks the first value, and calls "error" on the second if the first is | ||
|  | * nil. Otherwise, it returns all values it received.  | ||
|  | * | ||
|  | * The protect function returns a new function that behaves exactly like the | ||
|  | * function it receives, but the new function doesn't throw exceptions: it | ||
|  | * returns nil followed by the error message instead. | ||
|  | * | ||
|  | * With these two function, it's easy to write functions that throw | ||
|  | * exceptions on error, but that don't interrupt the user script.  | ||
|  | \*=========================================================================*/ | ||
|  | 
 | ||
|  | #include "lua.h"
 | ||
|  | 
 | ||
|  | namespace NS_SLUA {     | ||
|  | 
 | ||
|  | int except_open(lua_State *L); | ||
|  | 
 | ||
|  | } // end NS_SLUA
 | ||
|  | 
 | ||
|  | #endif
 |