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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text.Json;
using System.Threading.Tasks;
using EpicGames.Core;
using EpicGames.UHT.Types;
using EpicGames.UHT.Utils;
using UnrealSharpScriptGenerator.Exporters;
using UnrealSharpScriptGenerator.Model;
using UnrealSharpScriptGenerator.PropertyTranslators;
using UnrealSharpScriptGenerator.Utilities;
namespace UnrealSharpScriptGenerator;
class ModuleFolders
{
public Dictionary<string, DateTime> DirectoryToWriteTime { get; set; } = new();
public bool HasBeenExported;
}
public static class CSharpExporter
{
const string ModuleDataFileName = "UnrealSharpModuleData.json";
private const string SpecialtypesJson = "SpecialTypes.json";
public static bool HasModifiedEngineGlue;
private static readonly List<Task> Tasks = new();
private static readonly List<string> ExportedDelegates = new();
private static readonly Dictionary<string, DateTime> CachedDirectoryTimes = new();
private static Dictionary<string, ModuleFolders?> _modulesWriteInfo = new();
public static void StartExport()
{
if (!HasChangedGeneratorSourceRecently())
{
// The source for this generator hasn't changed, so we don't need to re-export the whole API.
DeserializeModuleData();
}
else
{
// Just in case the source has changed, we need to clean the old files
Console.WriteLine("Detected new source since last export, cleaning old files...");
FileExporter.CleanModuleFolders();
}
Console.WriteLine("Exporting C++ to C#...");
#if UE_5_5_OR_LATER
foreach (UhtModule module in Program.Factory.Session.Modules)
{
foreach (UhtPackage modulePackage in module.Packages)
{
ExportPackage(modulePackage);
}
}
#else
foreach (UhtPackage package in Program.Factory.Session.Packages)
{
ExportPackage(package);
}
#endif
WaitForTasks();
FunctionExporter.StartExportingExtensionMethods(Tasks);
WaitForTasks();
AutocastExporter.StartExportingAutocastFunctions(Tasks);
WaitForTasks();
SerializeModuleData();
string generatedCodeDirectory = Program.PluginModule.OutputDirectory;
string typeInfoFilePath = Path.Combine(generatedCodeDirectory, SpecialtypesJson);
OutputTypeRules(typeInfoFilePath);
}
static void DeserializeModuleData()
{
if (!Directory.Exists(Program.EngineGluePath))
{
return;
}
string outputPath = Path.Combine(Program.PluginModule.OutputDirectory, ModuleDataFileName);
if (!File.Exists(outputPath))
{
return;
}
using FileStream fileStream = new FileStream(outputPath, FileMode.Open, FileAccess.Read, FileShare.Read);
Dictionary<string, ModuleFolders>? jsonValue = JsonSerializer.Deserialize<Dictionary<string, ModuleFolders>>(fileStream);
if (jsonValue != null)
{
_modulesWriteInfo = new Dictionary<string, ModuleFolders?>(jsonValue!);
}
}
static void SerializeModuleData()
{
string outputPath = Path.Combine(Program.PluginModule.OutputDirectory, ModuleDataFileName);
using FileStream fs = new FileStream(outputPath, FileMode.Create, FileAccess.Write);
JsonSerializer.Serialize(fs, _modulesWriteInfo);
}
static bool HasChangedGeneratorSourceRecently()
{
string executingAssemblyPath = Assembly.GetExecutingAssembly().Location;
DateTime executingAssemblyLastWriteTime = File.GetLastWriteTimeUtc(executingAssemblyPath);
string generatedCodeDirectory = Program.PluginModule.OutputDirectory;
string timestampFilePath = Path.Combine(generatedCodeDirectory, "Timestamp");
string typeInfoFilePath = Path.Combine(generatedCodeDirectory, SpecialtypesJson);
if (!File.Exists(timestampFilePath) || !File.Exists(typeInfoFilePath) || !Directory.Exists(Program.EngineGluePath))
{
return true;
}
if (TypeRulesChanged(typeInfoFilePath))
{
return true;
}
DateTime savedTimestampUtc = File.GetLastWriteTimeUtc(timestampFilePath);
return executingAssemblyLastWriteTime > savedTimestampUtc;
}
static bool TypeRulesChanged(string typeInfoFilePath)
{
using var fs = new FileStream(typeInfoFilePath, FileMode.Open, FileAccess.Read, FileShare.Read);
var rules = JsonSerializer.Deserialize<SpecialTypeInfo>(fs);
if (rules == null)
{
return true;
}
return !rules.Equals(PropertyTranslatorManager.SpecialTypeInfo);
}
static void OutputTypeRules(string typeInfoFilePath)
{
using var fs = new FileStream(typeInfoFilePath, FileMode.Create, FileAccess.Write);
JsonSerializer.Serialize(fs, PropertyTranslatorManager.SpecialTypeInfo);
}
private static void WaitForTasks()
{
Task[] waitTasks = Tasks.ToArray();
if (waitTasks.Length > 0)
{
Task.WaitAll(waitTasks);
}
Tasks.Clear();
}
private static void ExportPackage(UhtPackage package)
{
if (!package.ShouldExport())
{
return;
}
if (!Program.BuildingEditor && package.PackageFlags.HasAnyFlags(EPackageFlags.EditorOnly | EPackageFlags.UncookedOnly))
{
return;
}
if (!package.IsPartOfEngine())
{
package.FindOrAddProjectInfo();
}
string packageName = package.GetShortName();
if (!_modulesWriteInfo.TryGetValue(packageName, out ModuleFolders? lastEditTime))
{
lastEditTime = new ModuleFolders();
_modulesWriteInfo.Add(packageName, lastEditTime);
}
HashSet<string> processedDirectories = new();
string generatedPath = FileExporter.GetDirectoryPath(package);
bool doesDirectoryExist = Directory.Exists(generatedPath);
foreach (UhtType child in package.Children)
{
string directoryName = Path.GetDirectoryName(child.HeaderFile.FilePath)!;
// We only need to export the C++ directory if it doesn't exist or if it has been modified
if (!doesDirectoryExist || ShouldExportDirectory(directoryName, lastEditTime!))
{
processedDirectories.Add(directoryName);
ForEachChild(child, ExportType);
}
else
{
ForEachChild(child, FileExporter.AddUnchangedType);
}
}
if (processedDirectories.Count == 0)
{
// No directories in this package have been exported or modified
return;
}
// The glue has been exported, so we need to update the last write times
UpdateLastWriteTimes(processedDirectories, lastEditTime!);
}
private static void ForEachChild(UhtType child, Action<UhtType> action)
{
#if UE_5_5_OR_LATER
action(child);
foreach (UhtType type in child.Children)
{
action(type);
}
#else
foreach (UhtType type in child.Children)
{
action(type);
foreach (UhtType innerType in type.Children)
{
action(innerType);
}
}
#endif
}
public static bool HasBeenExported(string directory)
{
return _modulesWriteInfo.TryGetValue(directory, out ModuleFolders? lastEditTime) && lastEditTime is
{
HasBeenExported: true
};
}
private static bool ShouldExportDirectory(string directoryPath, ModuleFolders lastEditTime)
{
if (!CachedDirectoryTimes.TryGetValue(directoryPath, out DateTime cachedTime))
{
DateTime currentWriteTime = Directory.GetLastWriteTimeUtc(directoryPath);
CachedDirectoryTimes[directoryPath] = currentWriteTime;
cachedTime = currentWriteTime;
}
return !lastEditTime.DirectoryToWriteTime.TryGetValue(directoryPath, out DateTime lastEditTimeValue) || lastEditTimeValue != cachedTime;
}
private static void UpdateLastWriteTimes(HashSet<string> directories, ModuleFolders lastEditTime)
{
foreach (string directory in directories)
{
if (!CachedDirectoryTimes.TryGetValue(directory, out DateTime cachedTime))
{
continue;
}
lastEditTime.DirectoryToWriteTime[directory] = cachedTime;
lastEditTime.HasBeenExported = true;
}
}
private static void ExportType(UhtType type)
{
if (type.HasMetadata(PackageUtilities.SkipGlueGenerationDefine)
|| PropertyTranslatorManager.SpecialTypeInfo.Structs.SkippedTypes.Contains(type.SourceName))
{
return;
}
bool isManualExport = PropertyTranslatorManager.SpecialTypeInfo.Structs.BlittableTypes.ContainsKey(type.SourceName);
if (type is UhtClass classObj)
{
if (classObj.HasAllFlags(EClassFlags.Interface))
{
if (isManualExport)
{
return;
}
if (classObj.ClassType is not UhtClassType.Interface && type != Program.Factory.Session.IInterface)
{
return;
}
Tasks.Add(Program.Factory.CreateTask(_ => { InterfaceExporter.ExportInterface(classObj); })!);
}
else
{
Tasks.Add(Program.Factory.CreateTask(_ => { ClassExporter.ExportClass(classObj, isManualExport); })!);
}
}
else if (type is UhtEnum enumObj)
{
if (isManualExport)
{
return;
}
Tasks.Add(Program.Factory.CreateTask(_ => { EnumExporter.ExportEnum(enumObj); })!);
}
else if (type is UhtScriptStruct structObj)
{
isManualExport = PropertyTranslatorManager.SpecialTypeInfo.Structs.BlittableTypes.TryGetValue(structObj.SourceName, out var info) && info.ManagedType is not null;
Tasks.Add(Program.Factory.CreateTask(_ => { StructExporter.ExportStruct(structObj, isManualExport); })!);
}
else if (type.EngineType == UhtEngineType.Delegate)
{
if (isManualExport)
{
return;
}
UhtFunction delegateFunction = (UhtFunction) type;
if (!ScriptGeneratorUtilities.CanExportParameters(delegateFunction) || delegateFunction.ReturnProperty != null)
{
return;
}
// There are some duplicate delegates in the same modules, so we need to check if we already exported it
string delegateName = DelegateBasePropertyTranslator.GetFullDelegateName(delegateFunction);
if (ExportedDelegates.Contains(delegateName))
{
return;
}
ExportedDelegates.Add(delegateName);
Tasks.Add(Program.Factory.CreateTask(_ => { DelegateExporter.ExportDelegate(delegateFunction); })!);
}
}
}