18 lines
		
	
	
		
			323 B
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			18 lines
		
	
	
		
			323 B
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | #include "UnrealSharpBinds.h" | |||
|  | 
 | |||
|  | #define LOCTEXT_NAMESPACE "FUnrealSharpBindsModule"
 | |||
|  | 
 | |||
|  | DEFINE_LOG_CATEGORY(LogUnrealSharpBinds); | |||
|  | 
 | |||
|  | void FUnrealSharpBindsModule::StartupModule() | |||
|  | { | |||
|  | } | |||
|  | 
 | |||
|  | void FUnrealSharpBindsModule::ShutdownModule() | |||
|  | { | |||
|  | 
 | |||
|  | } | |||
|  | 
 | |||
|  | #undef LOCTEXT_NAMESPACE
 | |||
|  |      | |||
|  | IMPLEMENT_MODULE(FUnrealSharpBindsModule, UnrealSharpBinds) |