33 lines
788 B
C#
33 lines
788 B
C#
|
|
using UnrealBuildTool;
|
|||
|
|
|
|||
|
|
public class UnrealSharpRuntimeGlue : ModuleRules
|
|||
|
|
{
|
|||
|
|
public UnrealSharpRuntimeGlue(ReadOnlyTargetRules Target) : base(Target)
|
|||
|
|
{
|
|||
|
|
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
|
|||
|
|
|
|||
|
|
PublicDependencyModuleNames.AddRange(
|
|||
|
|
new string[]
|
|||
|
|
{
|
|||
|
|
"Core",
|
|||
|
|
}
|
|||
|
|
);
|
|||
|
|
|
|||
|
|
PrivateDependencyModuleNames.AddRange(
|
|||
|
|
new string[]
|
|||
|
|
{
|
|||
|
|
"CoreUObject",
|
|||
|
|
"Engine",
|
|||
|
|
"Slate",
|
|||
|
|
"UnrealSharpProcHelper",
|
|||
|
|
"SlateCore",
|
|||
|
|
"DeveloperSettings",
|
|||
|
|
"UnrealEd",
|
|||
|
|
"GameplayTags"
|
|||
|
|
}
|
|||
|
|
);
|
|||
|
|
|
|||
|
|
PublicDefinitions.Add("SkipGlueGeneration");
|
|||
|
|
}
|
|||
|
|
}
|