20 lines
		
	
	
		
			566 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			20 lines
		
	
	
		
			566 B
		
	
	
	
		
			C
		
	
	
	
	
	
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								// Fill out your copyright notice in the Description page of Project Settings.
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								#pragma once
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								#include "CoreMinimal.h"
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								#include "CSScriptBuilder.h"
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								#include "UObject/Object.h"
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								#include "CSGlueGenerator.generated.h"
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								UCLASS(NotBlueprintable, NotBlueprintType)
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								class UNREALSHARPRUNTIMEGLUE_API UCSGlueGenerator : public UObject
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								{
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									GENERATED_BODY()
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								public:
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									virtual void Initialize() {}
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									virtual void ForceRefresh() {}
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								protected:
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									void SaveRuntimeGlue(const FCSScriptBuilder& ScriptBuilder, const FString& FileName, const FString& Suffix = FString(TEXT(".cs")));
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								};
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